All Creatures
Abilities | Monsters | NPCs


Chew Spider

This creature did not include a description.

Recall Knowledge - Animal (Nature): DC 26
Unspecific Lore: DC 24
Specific Lore: DC 21

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Chew SpiderCreature 3

Legacy Content

Unique N Large Animal Swarm 
Source Kingmaker Adventure Path pg. 69
Variant spider swarm
Perception +8; darkvision, web sense
Skills Acrobatics +10, Athletics +4, Stealth +10
Str -2, Dex +4, Con +0, Int -5, Wis +0, Cha -4
Web Sense The chew spiders have imprecise tremorsense to detect the vibrations of creatures touching their web (which stretches through the entire fangberry thicket).
AC 20; Fort +8, Ref +12, Will +6
HP 37; Immunities precision, swarm mind; Resistances bludgeoning 2, piercing 5, slashing 5; Weaknesses area damage 5, splash damage 5
Speed 20 feet, climb 20 feet
Chewing Bites [one-action] Each enemy in the chew spiders' space takes 1d6 persistent bleed damage (DC 18 basic Reflex save). A creature that fails its save is exposed to chew spider venom.Chew Spider Venom (poison) Saving Throw Fortitude DC 20; Maximum Duration 6 rounds; Stage 1 1d6 poison damage and clumsy 1 (1 round); Stage 2 1d6 poison damage and clumsy 2 (1 round).