All Creatures
Abilities | Monsters | NPCs


Old Crackjaw

This creature did not include a description.

Recall Knowledge - Animal (Nature): DC 30
Unspecific Lore: DC 28
Specific Lore: DC 25

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Old CrackjawCreature 6

Legacy Content

Unique N Medium Animal 
Source Kingmaker Adventure Path pg. 77
Variant snapping turtle
Perception +13; low-light vision, scent (imprecise) 30 feet
Skills Athletics +14, Stealth +13 (+15 in water)
Str +5, Dex +2, Con +4, Int -4, Wis +4, Cha -2
Deep Breath Old Crackjaw can hold its breath for 30 minutes.
AC 25; Fort +17, Ref +11, Will +15
HP 98
Speed 15 feet, swim 25 feet
Meleejaws +16 [+11/+6], Damage 2d8+2+7 piercingClench Jaws [one-action] Requirements Old Crackjaw damaged a creature with a jaws Strike with its previous action; Effect Old Crackjaw clenches its jaw and automatically deals an additional 2d8 bludgeoning damage to the creature it just hit.Gnawing Bite [two-actions] Old Crackjaw makes a jaws Strike against an object. This counts as two attacks when calculating Old Crackjaw's multiple attack penalty. If this Strike hits, Old Crackjaw deals an extra die of weapon damage to the object.Shell Defense [one-action] Old Crackjaw retracts its limbs and head into its shell and ends its turn. This increases its AC to 25, but it can't act except to reemerge, which it can do as a single action.