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Death's Slumber WardHazard 5

Legacy Content

Complex Magical Trap 
Source Pathfinder #175: Broken Tusk Moon pg. 57
Complexity Complex
Stealth +16 (expert)
Description A whirlwind of four ephemeral, magical threads dispels the undead and shrouds the living in an endless slumber.
Disable DC 23 Religion (expert) or DC 21 Performance (trained) to dissipate one of the four threads. Characters who failed or critically failed a Performance check to participate in Grandfather Eiwa's funeral in Chapter 1 have been able to reflect on the experience; these characters gain a +2 circumstance bonus to their Performance checks to disable this trap. The trap is destroyed when all four threads are dissipated.
Breath of Pharasma [reaction] (divine, necromancy) Trigger A living or undead creature opens the trunk; Effect The ephemeral winds rise, sapping energy. All living and undead creatures within 60 feet must succeed at a DC 22 Will save or become slowed 1 (slowed 2 on a critical failure). The trap then rolls initiative.
Routine (4 actions) Each thread of energy passes through a random living or undead creature within 60 feet, dealing 4d6 damage (DC 22 basic Will save) to the creature. A thread deals negative damage to living creatures and positive damage to undead creatures. Each thread passes through a different random creature, if possible. Each dissipated thread reduces the trap's number of actions by 1.
Reset The haunt deactivates 1 minute after no living or undead creatures are within 100 feet, then resets.