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Blackfrost Guecubu

This creature did not include a description.

Recall Knowledge - Undead (Religion): DC 29
Unspecific Lore: DC 27
Specific Lore: DC 24

Elite | Normal | Weak
Proficiency without Level

Blackfrost GuecubuCreature 8

Legacy Content

Rare CE Medium Cold Earth Undead 
Source Pathfinder #189: Dreamers of the Nameless Spires pg. 31
Perception +7; darkvision, tremorsense (imprecise) 60 feet
Languages Necril
Skills Acrobatics +8, Athletics +10, Intimidation +7, Stealth +8
Str +6, Dex +4, Con +3, Int +4, Wis +3, Cha +3
AC 19; Fort +9, Ref +8, Will +7
HP 110 (negative healing); Immunities death effects, disease, paralyzed, poison, unconscious; Resistances electricity 10, physical 10 (except bludgeoning)
Shattering Death (cold) When the blackfrost guecubu is destroyed, it shatters and fills the air around it with a cloud of razor-sharp shards of ice. Creatures in a 10-foot emanation take 8d8 cold damage (DC 18 basic Reflex save). Creatures that critically fail this save also take 1d6 persistent bleed damage.
Speed 25 feet, burrow 15 feet; tundra glide
Melee [one-action] jaws +12 [+8/+4] (agile), Damage 2d8+8 piercing plus blackfrost and wrathful misfortunePrimal Innate Spells DC 18; 4th shape stone (at will)
Break Ground [two-actions] (arcane, earth, transmutation) The guecubu stomps, and the ground breaks and ripples in a 30-foot emanation, erupting in razor-sharp, crisscrossing spikes of rock that deal 3d8 piercing damage to creatures in the area (DC 18 basic Reflex save). The area becomes difficult terrain and hazardous terrain, with each square dealing 3 piercing damage to a creature that moves through it. A guecubu is immune to these effects. Ground under the effects of a consecrate ritual or a circle of protection spell tuned against evil or chaos can't be affected by this ability.Shove into Ice (arcane, earth, transmutation) When the blackfrost guecubu successfully Shoves a creature into an ice or frozen earth barrier, the target must succeed at a DC 18 Reflex save or become merged with the barrier, with the effects of meld into stone until the target escapes (DC 18).Tundra Glide The blackfrost guecubu can Burrow through any frozen earth, ice, or snow, not including rock. When it does so, the blackfrost guecubu moves at its full burrow Speed, leaving no tunnels or signs of its passing.Wrathful Misfortune (arcane, curse, enchantment) A creature damaged by a guecubu must succeed at a DC 18 Will save or become cursed with consummate bad luck. The creature becomes clumsy 2. Each time that creature rolls initiative, on their next roll they must roll twice and use the worse result; this is a misfortune effect.

All Monsters in "Blackfrost Dead"

NameLevel
Blackfrost Guecubu8
Blackfrost Prophet9
Blackfrost Zombie6

Blackfrost Dead

Source Pathfinder #189: Dreamers of the Nameless Spires pg. 80
These shambling arctic horrors are dead in name alone. Creatures who succumb to the frigid elements while cursed by blackfrost don't become mere corpses entombed in ice but rather vicious undead capable of spreading the curse of blackfrost even further. Cracked, frostbitten flesh that emits a freezing vapor like steam; inexorable, unhindered strides through feet of ash-blackened snow; a vacant, icy-blue gaze devoid of humanity—the descriptions of blackfrost dead vary by the teller, but none can deny the supernatural dread these monsters evoke.

Blackfrost dead take a variety of forms. Most are mindless, lumbering brutes, largely indiscernible from mundane zombies except for the curse they can inflict. Others not only maintain their presence of mind but wield powers of psychic corruption not unlike those of blackfrost's originator, Osoyo, the Blackfrost Whale. What form a blackfrost dead takes depends primarily on the victim's psychic fortitude and its aptitude for occult magic.

See the curse for further details on blackfrost.

Blackfrost Dead Abilities

You can modify an existing undead creature to become blackfrost dead using the following abilities. All blackfrost dead bear the curse of blackfrost and have some way to inflict it, usually using one of their existing Strikes. Most blackfrost dead have one other ability from this list as well. As blackfrost dead stem from blackfrost itself, all blackfrost dead have the rare trait.

Blackfrost Breath [two-actions] (conjuration, occult) The blackfrost dead gasps sharply, then exhales a mist of dark-blue blackfrost particles in a 5-foot emanation. All creatures within the mist become concealed, and all creatures outside the mist become concealed to creatures within it. The mist persists for 1 minute. A creature that ends its turn in the mist is exposed to blackfrost. The blackfrost dead can't use Blackfrost Breath again for 1d4 rounds.

Ice Climb The blackfrost dead can climb on ice as though it had the listed climb Speed. It ignores difficult terrain and greater difficult terrain from ice and snow and doesn't risk falling when crossing ice.

Mindburning Gaze [two-actions] (emotion, fear, necromancy, occult, visual) The blackfrost dead fixes its terrifying gaze on a creature within 60 feet. The creature takes 1d4 mental damage per level of the blackfrost dead (minimum 2d4), with a basic Will save. On a critical failure, the creature is frightened 1.

Shattering Death (cold) When the blackfrost dead is destroyed, its body shatters like brittle ice, filling the air around it with a cloud of frigid, razor-sharp ice shards. Creatures in a 10-foot emanation take 1d8 cold damage per level of the blackfrost dead (minimum 3d8), with a basic Reflex save. Creatures that critically fail this save also take 1d6 persistent bleed damage.

Sidebar - Advice and Rules Creating Blackfrost Dead

The simplest way to create a blackfrost dead is to use an existing undead, such as a zombie or a mummy, as your base creature. Replace the creature's abilities with abilities from the list on this page. All blackfrost dead gain the cold trait and have at least one way to inflict blackfrost, often using one of their Strikes.

Sidebar - Locations Curse of the Crown

Blackfrost dead are found only around the Nameless Spires, under which a massive alien being named Osoyo remains imprisoned. Only recently has this ancient being stirred from its slumber, causing blackfrost to foam out of fissures in the ice and afflict unfortunate explorers. The spread of the blackfrost curse has been mercifully slow thus far, but with each creature afflicted, Osoyo's reach expands ever outward.