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Yshula

This creature did not include a description.

Recall Knowledge - Fiend (Religion): DC 34
Unspecific Lore: DC 32
Specific Lore: DC 29

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite YshulaCreature 9

Legacy Content

Unique NE Medium Div Fiend 
Source Pathfinder #183: Field of Maidens pg. 11
Male elite pairaka div
Perception +19; greater darkvision
Languages Common, Daemonic; telepathy 100 feet
Skills Acrobatics +18, Arcana +17, Deception +24, Diplomacy +24, Intimidation +20, Religion +17, Society +17, Stealth +20
Str +3, Dex +5, Con +3, Int +2, Wis +4, Cha +7
Items bone key to the basement tunnels
AC 28; Fort +14, Ref +20, Will +21; +1 status to all saves vs. magic
HP 129; Immunities disease; Weaknesses cold iron 5, good 5
Hatred of Red Pairakas hate the color red. They won't wear the color or willingly enter any place painted red. Given a choice, they'll attack a creature wearing red first. If barred from expressing their displeasure toward the color by force or some magical effect, they take 2d6 mental damage at the end of their turn.
Speed 25 feet, fly 35 feet
Melee [one-action] claw +18 [+14/+10] (agile, evil, finesse, magical), Damage 2d8+2+6 slashing plus 1d6 evil and bubonic plagueDivine Innate Spells DC 27 (+4 dmg); 4th charm (at will), dimension door (at will), misdirection (at will; self only), outcast's curse (at will), suggestion (at will); Cantrips (4th) detect magic
Rituals DC 27 (+4 dmg); 1st div pact
Bubonic Plague (disease) A creature can't remove the fatigued condition while infected; Saving Throw DC 25 Fortitude; Onset 1 day; Stage 1 fatigued (1 day); Stage 2 enfeebled 2 and fatigued (1 day); Stage 3 enfeebled 3, fatigued, and take 1d6 persistent bleed damage every 1d20 minutes (1 day)Change Shape [one-action] (concentrate, divine, polymorph, transmutation) Yshula can take the appearance of any Small or Medium humanoid or animal. This doesn't change his Speed or his attack and damage modifiers with the Strikes, but it might change the damage type his strikes deal.Cottage-Drained Yshula is drained 2 and can't recover from his drained condition while he's in the cottage. These reductions are included in his statistics.Tormenting Dreams [two-actions] (divine, emotion, enchantment, mental) Frequency once per day; Effect Yshula torments a sleeping creature within 100 feet with visions of betrayals by loved ones and friends. The target must attempt a DC 27 Will save, with the effects of the nightmare spell.