Mythic Callings | Mythic Feats | Mythic Destinies | Mythic Spells | Mythic Rituals


PFS StandardFlash of Omniscience [free-action] Feat 18

Archetype Divine Mythic 
Source Divine Mysteries pg. 282
Archetype Mortal Herald
Prerequisites Mortal Herald Dedication
Trigger Your turn begins.

You briefly see the world as your deity does, recognizing the truth of those around you for a moment. You spend a Mythic Point to immediately learn the resistances, weaknesses, and immunities, including the amounts of the resistances and weaknesses and any unusual weaknesses or vulnerabilities of a single creature you can see.

Traits

Archetype:

This feat belongs to an archetype.

Divine:

This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical.

A creature with this trait is primarily constituted of or has a strong connection to divine magic.

Mythic:

Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling.

Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons.

Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities.

Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.