There is a Legacy version
here.
AlchemistSource Player Core 2 pg. 175You enjoy tinkering with alchemical formulas and substances in your spare time, and your studies have progressed beyond mere experimentation. You might throw bombs, drink mutagens, or carry an assortment of helpful elixirs and alchemical tools.
Multiclass Alchemist Characters
The free alchemical items from the alchemist archetype are extremely useful to characters of any class. The following are just some of the possible combinations.
- Barbarian alchemists can mix mutagens with their rage to ferocious effect.
- Champion alchemists can focus on alchemical items that boost defenses and heal others, allowing their champion's reaction and lay on hands to go further.
- Fighter alchemists can use their alchemy to gain additional options in situations where their usual tactics don't work.
- Ranger alchemists often focus on alchemy and snares, getting extra use out of their Crafting skill and supplying bombs for the bomb snare.
- Rogue alchemists can combine a rogue's poison feats with free daily poisons, and bombs present an interesting way to sneak attack with various types of energy damage.
- Spellcaster alchemists often use their alchemical items to take pressure off their repertoire or prepared spells. For instance, a wizard alchemist who can brew up darkvision elixirs to grant vision in darkness can prepare another spell instead of darkvision.
Archetype Dedication Multiclass Source Player Core 2 pg. 175Archetype AlchemistPrerequisites Intelligence +2
You put your alchemical interest into practice. You become trained in alchemical bombs, the alchemist class DC, and Crafting; if you were already trained in
Crafting, you instead become trained in a skill of your choice.
You gain the
Quick Alchemy benefits, creating up to 4 versatile vials during your daily preparations. Add the formulas for four additional common alchemical items to your formula book, in addition to those you gain from
Alchemical Crafting.
Archetype Source Player Core 2 pg. 175Archetype AlchemistPrerequisites Alchemist Dedication
You gain the
advanced alchemy benefits, and you can create 4 alchemical consumables during your daily preparations.
Archetype Source Player Core 2 pg. 175Archetype AlchemistPrerequisites Alchemist Dedication
You gain a 1st- or 2nd-level alchemist feat.
Legacy Content
Archetype Source Core Rulebook pg. 220 4.0Archetype AlchemistPrerequisites Alchemist Dedication
You gain the Quick Alchemy action.
Alchemist Manipulate Source Core Rulebook pg. 72 4.0Cost 1 batch of infused reagents
Requirements You have the formula for the alchemical item you're creating, and you're either holding or wearing
alchemist's tools.
You swiftly mix up a short-lived alchemical item to use at a moment's notice. You create a single
alchemical consumable item of your advanced alchemy level or lower that's in your formula book without having to spend the normal monetary cost in alchemical reagents or needing to attempt a
Crafting check. This item has the
infused trait, but it remains potent only until the start of your next turn.
Archetype Source Player Core 2 pg. 175Archetype AlchemistPrerequisites Basic Concoction
You gain one alchemist feat. For the purpose of meeting its prerequisites, your alchemist level is equal to half your character level.
Special You can select this feat more than once. Each time you select it, you gain another alchemist feat.
Legacy Content
Archetype Source Core Rulebook pg. 220 4.0Archetype AlchemistPrerequisites Alchemist Dedication; expert in
Crafting
Your advanced alchemy level increases to 3. At 10th level, it increases to 5.
Archetype Source Player Core 2 pg. 175Archetype AlchemistPrerequisites Alchemist Dedication; expert in
Crafting
Your number of versatile vials per day increases to 5.
Special At 12th level or higher, you can select this feat a second time to increase your number of versatile vials per day to 6. At 18th level or higher, you can select this feat a third time to increase your number of versatile vials per day to 7.
Archetype Source Player Core 2 pg. 175Archetype AlchemistPrerequisites Alchemist Dedication; master in
Crafting
You become an expert in the alchemist class DC. When you create an infused alchemical item that allows a saving throw, you can change its DC to your class DC.
Legacy Content
Archetype Source Core Rulebook pg. 220 4.0Archetype AlchemistPrerequisites Expert Alchemy; master in
Crafting
Your advanced alchemy level increases to 7. For every level you gain beyond 12th, your advanced alchemy level increases by 1.