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There is a Legacy version here.

PFS StandardGrim Reaper

The Grim Reaper is the unflinching personification of death. Silent as the grave and inexorable as time itself, this legendary being hunts down creatures that have evaded death for too long. Sometimes the Grim Reaper comes without warning. Other times it comes to finish the work others could not. The Grim Reaper serves no god, fiend, aeon, or otherworldly being. It's both despised and feared by psychopomps and celestials, but few—if any—dare stand in its way. Like some eternal plague, it kills any who try to cure the multiverse of its presence. It stands alone and keeps its own council. The pleas of mortals and immortals alike fall on deaf ears once the Grim Reaper chooses its quarry. Its reasoning is silent and inscrutable to the mortal mind, but no matter its choice, the result is final.

While some legends claim that the Grim Reaper appears to everyone when they die, the truth is more disturbing. Such vigils are the providence of psychopomps, immortals charged with the protection and guidance of mortal souls through the afterlife. The Grim Reaper instead enacts the sinister agenda of Abaddon, where the Apocalypse Riders rule. Indeed, there are many similarities in shape and form between the Grim Reaper and Charon, the Rider of Death, but there are no recorded instance of these entities working together. Instead, the Grim Reaper serves as something of a manifestation of Abaddon itself, and in this regard, is believed to be an incarnation of the mysterious First Rider. When the Grim Reaper visits a world, it does so not as an angel of mercy but a relentless harvester of life. Those who fall to the Grim Reaper were not destined to die as much as they were selected, hunted, and murdered.

Perhaps the most frightening detail surrounding the Grim Reaper's legend is its nature as a singular entity, for some believe that more than one exists in the Great Beyond. There are whispered rumors of a council of at least nine Grim Reapers, stalking reality and culling the living as in service to true entropy. According to the teachings of some death cults, the final goal of the Grim Reaper is to end the cycle of life and death and serve as a silent lord of an empty universe.

Recall Knowledge - Undead (Religion): DC 52
Unspecific Lore: DC 50
Specific Lore: DC 47

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Grim ReaperCreature 20

Unique Medium Undead Unholy 
Source Monster Core pg. 184
Perception +41; darkvision, see the unseen, status sight, truesight
Languages Common, Necril
Skills Acrobatics +41, Athletics +36, Deception +38, Intimidation +41, Religion +37, Society +34, Stealth +41
Str +8, Dex +10, Con +8, Int +5, Wis +7, Cha +8
Status Sight The Grim Reaper automatically knows the Hit Points, conditions, afflictions, and emotions of all creatures it can see.
Items scythe
AC 45; Fort +35, Ref +39, Will +36; +1 status to all saves vs. magic
HP 290 (death's grace, void healing); Immunities bleed, death effects, disease, paralyzed, poison, unconscious; Resistances all damage 15
Aura of Misfortune (aura, divine, misfortune) 20 feet. Living creatures in the aura must roll twice on all d20 rolls and use the lower result.Death's Grace The Grim Reaper can choose whether or not it counts as undead for effects that affect undead differently. Even if it does not count as undead, the Grim Reaper still never counts as a living creature.Void Healing The Grim Reaper can choose whether or not it takes vitality damage.Lurking Death [reaction] (divine, teleportation) Trigger A creature within 100 feet makes a ranged attack or uses an action that has the concentrate, manipulate, or move trait; Effect The Grim Reaper teleports to a square adjacent to the triggering creature and makes a melee Strike against it. If the Strike hits, the Grim Reaper disrupts the triggering action.
Speed 50 feet, fly 75 feet
Melee [one-action] keen scythe +38 [+34/+30] (agile, deadly 3d10, magical, reach 10 feet, trip), Damage 4d10-2+23 slashing plus death strike and energy drainDivine Innate Spells DC 45, attack +35 (-4 dmg); 10th execute (×4); 7th interplanar teleport; 3rd haste; 2nd see the unseen; Constant (6th) truesight
Death Strike (death) A creature critically hit by any of the Grim Reaper's attacks or that critically fails against any of its spells must succeed at a DC 45 Fortitude save or die.Energy Drain When the Grim Reaper hits and deals damage with its scythe, it regains 20 Hit Points, and the target must succeed at a DC 41 Fortitude save or become doomed 1. If the target is already doomed, the doomed value increases by 1 (to a maximum of doomed 3).Final Death A creature killed by the Grim Reaper can't be brought back to life by any means short of divine intervention.Infuse Weapon (divine) Any scythe gains the agile trait, can't be disarmed, and becomes a +3 major striking keen scythe while the Grim Reaper wields it. If the Grim Reaper Strikes a creature with a weakness to any specific type of damage, the scythe's damage counts as that type of damage, in addition to slashing.

All Monsters in "Grim Reaper"

NameLevel
Grim Reaper21
Lesser Death16

Grim Reaper

Source Bestiary pg. 196
This entry did not have a separate description for the family.

Sidebar - Additional Lore Dead Man's Hand

Decks of cards are a traditional method used to tell a person’s fortune, but legends hold that certain cards or combinations of unfortunate draws can attract the attention of the grim reaper. Specialized fortune-telling decks, such as the Harrow, might not feature the visage of the grim reaper directly, but to the paranoid, death could lurk in any unfortunate hand of cards.

Sidebar - Additional Lore Dead Man's Hand

Decks of cards are a traditional method used to read a person's fortune, but legends say that certain cards can attract the attention of the Grim Reaper. Specialized fortune-telling decks, such as the harrow, might not feature the visage of the Grim Reaper directly, but to the fearful, death could lurk in any unlucky draw.

Sidebar - Treasure and Rewards Grim Reaper Treasure

The grim reaper keeps no treasure, but sometimes lesser deaths hang on to strange keepsakes from those whom they have slain—especially in cases where a lesser death has set its unholy sight on an extended family or faction.

Sidebar - Treasure and Rewards Grim Reaper Treasure

The Grim Reaper keeps no treasure, but sometimes lesser deaths hang on to strange keepsakes from those whom they have slain—especially in cases where a lesser death has set its unholy sight on an extended family or faction.