
Conjured Conveyance
[three-actions] Spell 3This Spell may contain spoilers from the Wardens of Wildwood Adventure Path
Uncommon Concentrate Manipulate Plant Wood Source Pathfinder #203 Shepherd of Decay pg. 78Traditions arcane,
primalRange 30 feet
Duration 1 hour
You conjure an intricate vehicle, carved entirely from wood, to serve as a method of conveyance. The
vehicle appears in an unoccupied area of your choice within range. The vehicle can be piloted using
Arcana,
Driving Lore, or
Nature skill checks. The DC to pilot the vehicle and the DC of the vehicle’s collision are equal to your spell DC. The vehicle’s remaining statistics are presented below.
When you
Cast this Spell, choose whether to create a Large skiff, a Large wagon, or a Medium cycle. With the GM’s permission, you might instead summon a different vehicle of your choice with a maximum level of 1; this vehicle must be made primarily of
plant matter, have
common rarity, and be Large or smaller.
Large Skiff—Space 15 feet long, 5 feet wide, 3 feet high;
Crew 1 pilot;
Passengers 3;
Speed swim 30 feet (
magical)
Large Wagon—Space 10 feet long, 10 feet wide, 7 feet high;
Crew 1 pilot;
Passengers 3;
Speed 35 feet (magical)
Medium Cycle—Space 5 feet long, 3 feet wide, 3 feet high;
Crew 1 pilot;
Passengers 0;
Speed 40 feet (magical)
AC 13;
Fortitude +8
Hardness 5, HP 40 (BT 20);
Immunities critical hits, object immunities, precision damage;
Weaknesses fire 5, slashing 5
Collision 2d6
Heightened (+1) The vehicle’s AC increases by 2, Fortitude bonus increases by 2, Hardness increases by 1, HP increases by 20, and the collision damage increases by 1d6. In addition, the maximum level of vehicle you can summon with GM permission increases by 2. The duration increases by 1 hour.