Demon EidolonLegacy Content
Demon Eidolon Fiend Source Secrets of Magic pg. 62 1.1Your eidolon is a
demon, born of mortal sin congealed amid the chaos and evil of the
Abyss, using its link to you to spread chaos at your side. Choose an associated sin for your demon. Demon eidolons have appearances as varied as the infinite Abyss. While demons are inherently untrustworthy, your demon eidolon has reached an accord with you and generally keeps it, though that doesn't mean your eidolon isn't actively working to bring your life deeper into its associated sin. Though a true demon, your demon eidolon's link to you as a mortal prevents them from casting the
abyssal pact ritual, even if they somehow learn it.
Tradition DivineAlignment must be chaotic evil
Home Plane The Abyss
Size Medium or Small
Suggested Attacks claw (slashing), jaws (piercing), horn (piercing), tail (bludgeoning), tentacle (bludgeoning), wing (bludgeoning)
Tempter Demon Str 12,
Dex 18,
Con 12,
Int 10,
Wis 10,
Cha 16; +1 AC (+4 Dex cap)
Wrecker Demon Str 18,
Dex 14,
Con 16,
Int 10,
Wis 8,
Cha 12; +2 AC (+3 Dex cap)
Skills Intimidation,
ReligionSenses darkvisionLanguages AbyssalSpeed 25 feet
Eidolon Abilities Initial demonic strikes;
Symbiosis visions of sin;
Transcendence blasphemous decree
Demonic Strikes
Your eidolon's attacks are corrupted by the
Abyss and imbued with pure evil and shifting chaos. Your eidolon's
unarmed Strikes gain the unholy trait and deal 1 extra spirit damage to holy creatures and creatures with weakness to unholy. Additionally, choose one of your eidolon's unarmed attacks that deals physical damage; it gains the
versatile trait for a different type of physical damage you choose.
Visions of Sin7th
Your demon is born of sin and can project the sin it is formed from into the minds of others. It gains the Visions of Sin activity
Eidolon Emotion Magical Mental Source Secrets of Magic pg. 63 1.1Frequency once per 10 minutes
Your eidolon summons images of its sin into the mind of a target creature within 30 feet, tormenting and confusing the target. The target must attempt a Will save against your spell DC with the following effects. The effects last until the end of your next turn, but your eidolon can use a single action, which has the
concentrate trait, to extend the effects until the end of your next turn (like Sustaining a Spell), to a maximum duration of 1 minute. If the target is evil, it takes a –2 circumstance penalty to its save. Regardless of whether it succeeds, the target becomes temporarily immune for 1 day.
Critical Success The target is unaffected.
Success The target can't use reactions.
Failure The target is
slowed 1 and can't use reactions.
Critical Failure As failure, and the target is also
confused for 1 round. The confusion can't be extended, but the other effects can.
Blasphemous Decree17th
Your demon utters indescribable words writhing with its associated sin. It can cast an evil
divine decree once per day as a 9th-level spell. You are unaffected by this decree, even if you aren't evil. At 19th level, this becomes a 10th-level
divine decree instead.