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PFS StandardVanara Disciple

Vanara culture prizes order and discipline, leading to many vanaras studying monastic practices. They also value compassion, kindness, and community, whether that community is their own or one they're visiting. Most vanaras are quick to offer aid to those in distress and rarely hesitate in the face of evil, no matter the danger it presents. The leaders of vanara villages tend to be religious figures, or occasionally others possessing similar values and experience. Vanaras venerate Ragdya, the Sage of the Mountain, who encourages seeking enlightenment through worldly action and sees the virtues of pranks and humor.

Recall Knowledge - Humanoid (Society): DC 17
Unspecific Lore: DC 15
Specific Lore: DC 12

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Vanara DiscipleCreature -1

Legacy Content

Uncommon LG Medium Humanoid Vanara 
Source Bestiary 3 pg. 286
Perception +6; low-light vision
Languages Common, Sylvan, Vanara
Skills Acrobatics +5, Athletics +2, Stealth +5
Str +1, Dex +4, Con +0, Int +1, Wis +3, Cha +0
Prehensile Tail The vanara can use their long, flexible tail to perform Interact actions requiring a free hand, even if both hands are otherwise occupied. Their tail can't perform actions that require fingers or significant manual dexterity, including any action that would require a check to accomplish, and they can't use it to hold items.
Items bo staff, javelins (3)
AC 17; Fort +3, Ref +7, Will +6
HP 6
Speed 25 feet, climb 15 feet
Melee [one-action] fist +5 [+1/-3] (agile, finesse, nonlethal, unarmed), Damage 1d6-2+1 bludgeoningMelee [one-action] bo staff +2 [-3/-8] (parry, reach 10 feet, trip), Damage 1d8-2+1 bludgeoningRanged [one-action] javelin +5 [+0/-5] (thrown 30 feet), Damage 1d6-2+1 piercingDivine Innate Spells DC 11 (-4 dmg); 1st pest form (monkey only)
Flurry of Blows [one-action] Frequency once per round; Effect The vanara disciple makes two unarmed Strikes. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses.Spring Up [two-actions] Requirements The vanara disciple is prone; Effect The vanara Stands, then can immediately Step twice. The Stand action doesn't trigger reactions.

All Monsters in "Vanara"

NameLevel
Vanara Disciple1

Vanara

Source Bestiary 3 pg. 286
Vanaras are monkey-like humanoids who dwell in treetop villages high in the canopies of lush jungles and verdant forests. Like the monkeys they resemble, vanaras manifest a wide variety of different fur colors, body types, and facial features, but they all have in common long, dexterous fingers and toes, as well as nimble and curious minds. Many of them learn to use their tails to capably manipulate objects.

Vanaras are a friendly people, but their boundless curiosity and love of pranks has a tendency to strain their relationships with other humanoids, and thus they usually make their homes far from urban areas. The majority of vanara settlements are found in southeastern Casmaron, among the lush jungles where they first originated. Devotion to monastic training and magical study has led to secondary populations forming in the Impossible Kingdom of Jalmeray, eastern Katapesh, and northeastern Nex. Nonetheless, young vanaras seized by wanderlust may roam far across the world, and travelers from many distant lands may in turn visit vanara communities in search of the wisdom of their elders and sages.

Vanara culture prizes order and discipline, leading to many vanaras studying monastic practices. They also value compassion, kindness, and community, whether that community is their own or one they're visiting. Most vanaras are quick to offer aid to those in distress and rarely hesitate in the face of evil, no matter the danger it presents. The leaders of vanara villages tend to be religious figures, or occasionally others possessing similar values and experience. Vanaras venerate Ragdya, the Sage of the Mountain, who encourages seeking enlightenment through worldly action and sees the virtues of pranks and humor.

Sidebar - Additional Lore The Hero and the King

Legend says a human hero beseeched a vanara army to help defeat an immortal rakshasa. After the enemy fell, the hero made a pact with the vanaras' king that should either of their peoples ever be threatened again by rakshasas, the other would come to their aid.