Ancestral Blood Magic
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Advanced Player's Guide
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Common
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Sorcerer
| 1 |
—
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The magic of your bloodline mixes with that of your ancestry.
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Blessed Blood
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Gods & Magic
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Common
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Sorcerer
| 1 |
bloodline that grants divine spells; you follow a deity
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Your deity’s blessings manifest in your blood-borne power
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—
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Counterspell
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Advanced Player's Guide
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Common
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Abjuration, Arcane, Sorcerer, Witch, Wizard
| 1 |
—
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When a foe Casts a Spell and you can see its manifestations, you can use your own magic to disrupt it.
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—
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Dangerous Sorcery
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Core Rulebook
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Common
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Sorcerer
| 1 |
—
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Your legacy grants you great destructive power.
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—
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Familiar
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Secrets of Magic
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Common
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Magus, Sorcerer, Wizard
| 1 |
—
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An animal serves you and assists your spellcasting.
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—
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Reach Spell
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Advanced Player's Guide
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Common
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Bard, Cleric, Concentrate, Druid, Metamagic, Oracle, Sorcerer, Witch, Wizard
| 1 |
—
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You can extend your spells’ range.
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—
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Widen Spell
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Advanced Player's Guide
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Common
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Druid, Manipulate, Metamagic, Oracle, Sorcerer, Witch, Wizard
| 1 |
—
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You manipulate the energy of your spell, causing it to spread out and affect a wider area.
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—
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Anoint Ally
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Advanced Player's Guide
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Common
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Manipulate, Sorcerer
| 2 |
—
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You forge a mystical connection with an ally using your body as a focus, allowing them to benefit from your magic.
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—
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Cantrip Expansion
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Secrets of Magic
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Common
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Bard, Cleric, Magus, Oracle, Sorcerer, Witch, Wizard
| 2 |
—
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Study broadens your range of simple spells.
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—
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Enhanced Familiar
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Secrets of Magic
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Common
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Druid, Magus, Sorcerer, Witch, Wizard
| 2 |
a familiar
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You infuse your familiar with additional primal energy, increasing its abilities.
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Entreat with Forebears
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Advanced Player's Guide
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Common
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Sorcerer
| 2 |
a bloodline that corresponds with a creature trait
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Something about your presence causes creatures of your bloodline to, consciously or not, recognize you as one of their own, and you become inured to their tricks.
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—
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Arcane Evolution
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Core Rulebook
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Common
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Arcane, Sorcerer
| 4 |
bloodline that grants arcane spells
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Your arcane legacy grants you an exceptional aptitude for intellectual and academic pursuits.
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Bespell Weapon
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Advanced Player's Guide
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Common
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Oracle, Sorcerer, Wizard
| 4 |
—
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You siphon the residual energy from the last spell you cast into one weapon you’re wielding.
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—
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Divine Evolution
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Core Rulebook
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Common
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Divine, Sorcerer
| 4 |
bloodline that grants divine spells
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The divine might provided by your bloodline flows through you.
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—
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Elaborate Flourish
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Advanced Player's Guide
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Common
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Concentrate, Manipulate, Metamagic, Sorcerer
| 4 |
—
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You embellish your spellcasting with entrancing flourishes and grand pronouncements, making it harder to identify or counter.
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Irezoko Tattoo
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Absalom, City of Lost Omens
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Uncommon
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Bard, Champion, Cleric, Druid, Magus, Monk, Oracle, Ranger, Sorcerer, Summoner, Witch, Wizard
| 4 |
expert in Arcana or Occultism
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Your face bears an intricate magical tattoo known as the irezoko, a badge of your understanding of your chosen field of magic and a recognition of your advancement within Absalom's College of Mysteries.
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Occult Evolution
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Core Rulebook
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Common
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Occult, Sorcerer
| 4 |
bloodline that grants occult spells
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Glimpses of the obscure secrets of the universe loan you power.
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—
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Primal Evolution
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Core Rulebook
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Common
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Primal, Sorcerer
| 4 |
bloodline that grants primal spells
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You can call upon the creatures of the wild for aid.
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—
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Split Shot
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Advanced Player's Guide
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Common
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Concentrate, Metamagic, Sorcerer
| 4 |
—
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You fragment a ranged spell into a pair of smaller shots.
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—
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Advanced Bloodline
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Core Rulebook
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Common
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Sorcerer
| 6 |
bloodline spell
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You have studied your bloodline to learn the secrets of its magic.
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Detonating Spell
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Knights of Lastwall
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Uncommon
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Cleric, Concentrate, Metamagic, Oracle, Sorcerer, Witch, Wizard
| 6 |
—
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Your spell becomes volatile and explosive.
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—
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Diverting Vortex
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Advanced Player's Guide
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Common
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Sorcerer
| 6 |
—
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You transfer vestiges of magical energy to the air around you, creating a vortex that deflects ranged attacks.
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—
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Divine Emissary
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Knights of Lastwall
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Uncommon
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Sorcerer, Witch
| 6 |
a familiar, you follow a good-aligned deity or patron
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Your familiar is a divine emissary, sent to you by your deity or patron and infused with celestial powers.
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Energetic Resonance
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Advanced Player's Guide
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Common
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Abjuration, Sorcerer
| 6 |
—
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Your blood resonates with magical energy, mitigating the effects of harmful spells.
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—
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Spell Relay
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Advanced Player's Guide
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Common
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Concentrate, Sorcerer
| 6 |
—
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You open the power in your blood to your ally's spellcasting, using your magic to boost their range.
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Steady Spellcasting
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Advanced Player's Guide
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Common
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Bard, Cleric, Druid, Oracle, Sorcerer, Witch, Wizard
| 6 |
—
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You don’t lose spells easily.
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—
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Bloodline Resistance
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Core Rulebook
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Common
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Sorcerer
| 8 |
—
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Your magical blood makes you more resistant to magic.
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—
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Crossblooded Evolution
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Core Rulebook
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Common
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Sorcerer
| 8 |
—
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Odd interactions in your bloodline provide you with unexpected spells.
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—
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Safeguarded Spell
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Advanced Player's Guide
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Common
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Concentrate, Metamagic, Sorcerer
| 8 |
—
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You bring the magical wavelengths of your spell into sync with the ones produced by your own body.
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—
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Soulsight
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Advanced Player's Guide
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Common
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Bard, Sorcerer
| 8 |
bloodline that grants divine or occult spells
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Your muse has opened your senses to the world beyond.
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—
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Ancestral Mage
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Advanced Player's Guide
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Common
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Sorcerer
| 10 |
Ancestral Blood Magic
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The magic of your ancestry and bloodline are one and the same.
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—
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Consecrate Spell
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Knights of Lastwall
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Uncommon
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Cleric, Concentrate, Metamagic, Oracle, Sorcerer
| 10 |
ability to cast focus spells, divine spells
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You infuse a spell with the power of your faith, consecrating it.
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Energy Fusion
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Advanced Player's Guide
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Common
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Concentrate, Metamagic, Sorcerer
| 10 |
—
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You fuse two spells together, combining their energy types.
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Energy Ward
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Advanced Player's Guide
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Common
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Abjuration, Sorcerer
| 10 |
—
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You trap energy from the last spell you cast within your body, coating your flesh in a protective ward.
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—
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Greater Bloodline
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Core Rulebook
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Common
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Sorcerer
| 10 |
bloodline spell
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Further communion with the legacy of your bloodline has uncovered greater secrets.
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—
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Overwhelming Energy
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Core Rulebook
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Common
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Druid, Manipulate, Metamagic, Sorcerer, Wizard
| 10 |
—
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You alter your spells to overcome resistances.
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—
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Quickened Casting
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Advanced Player's Guide
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Common
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Bard, Concentrate, Metamagic, Oracle, Sorcerer, Witch, Wizard
| 10 |
—
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You are able to quickly cast a spell.
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—
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Signature Spell Expansion
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Advanced Player's Guide
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Common
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Sorcerer
| 10 |
—
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Your innate connection to magic lets you cast more spells with greater freedom.
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—
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Blood Component Substitution
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Advanced Player's Guide
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Common
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Sorcerer
| 12 |
—
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You can bypass the need for incantations and gestures by drawing energy directly from your blood, causing you to visibly glow the color of your blood and crackle with magical energy.
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—
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Bloodline Focus
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Core Rulebook
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Common
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Sorcerer
| 12 |
bloodline spell
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Your bloodline cause you to recover focus faster.
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—
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Greater Physical Evolution
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Advanced Player's Guide
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Common
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Sorcerer
| 12 |
Arcane Evolution or Primal Evolution
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You hold a deep understanding of the innate fundamental structures of the physical world, and you can enforce your will upon that structure as far as your own blood is concerned.
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—
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Greater Spiritual Evolution
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Advanced Player's Guide
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Common
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Sorcerer
| 12 |
Divine Evolution or Occult Evolution
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Your magical blood is rich with spiritual essence, and this infusion within you allows your spells to be fully effective against incorporeal creatures, spirits, and creatures on the Ethereal Plane.
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—
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Magic Sense
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Secrets of Magic
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Common
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Detection, Divination, Magus, Oracle, Sorcerer, Wizard
| 12 |
—
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You have a literal sixth sense for magic.
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—
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Shared Sight
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Knights of Lastwall
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Uncommon
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Bard, Concentrate, Metamagic, Sorcerer
| 12 |
Soulsight
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You bestow the mystical vision granted to you by your muse upon your allies.
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—
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Consume Spell
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Advanced Player's Guide
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Common
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Sorcerer
| 14 |
Counterspell
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When you successfully Counterspell a spell of the tradition that matches your bloodline, you consume it, replenishing yourself with its energy.
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—
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Interweave Dispel
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Core Rulebook
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Common
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Metamagic, Sorcerer
| 14 |
dispel magic in your spell repertoire
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You weave dispelling energy into a spell, sending both effects at a foe.
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—
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Purifying Breeze
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Knights of Lastwall
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Uncommon
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Cleric, Oracle, Sorcerer
| 14 |
divine spells
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You transfer the divine essence of your magic to the air around you, cleansing it of toxins.
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—
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Reflect Spell
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Advanced Player's Guide
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Common
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Sorcerer, Witch, Wizard
| 14 |
Counterspell
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You cause a spell to fire back at its caster.
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—
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Spell Shroud
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Advanced Player's Guide
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Common
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Concentrate, Metamagic, Sorcerer
| 14 |
—
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Your spell shrouds you in a billowing cloud.
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—
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Effortless Concentration
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Secrets of Magic
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Common
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Bard, Druid, Sorcerer, Summoner, Witch, Wizard
| 16 |
—
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You can maintain a spell with hardly a thought.
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—
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Greater Mental Evolution
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Core Rulebook
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Common
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Sorcerer
| 16 |
Arcane Evolution or Occult Evolution
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Your bloodline’s deep connection to mental essence greatly enhances your spell repertoire.
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—
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Greater Vital Evolution
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Core Rulebook
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Common
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Sorcerer
| 16 |
Divine Evolution or Primal Evolution
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Vital power surges through you like a font of energy.
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—
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Scintillating Spell
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Advanced Player's Guide
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Common
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Concentrate, Light, Metamagic, Sorcerer
| 16 |
—
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Your spells become a radiant display of light and color.
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—
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Terraforming Spell
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Advanced Player's Guide
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Common
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Concentrate, Earth, Metamagic, Sorcerer, Transmutation
| 16 |
—
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You capture transformative fragments of magic and slam them into the ground, creating a shock wave that alters your surroundings.
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—
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Bloodline Wellspring
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Core Rulebook
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Common
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Sorcerer
| 18 |
Bloodline Focus
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Your blood’s power replenishes your focus.
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—
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Echoing Spell
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Advanced Player's Guide
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Common
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Concentrate, Metamagic, Sorcerer
| 18 |
—
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You time the components of your spell with exacting precision, setting up a resonance that duplicates the spell's effects.
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—
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Greater Crossblooded Evolution
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Core Rulebook
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Common
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Sorcerer
| 18 |
Crossblooded Evolution
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Your bloodline is extraordinarily complex.
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—
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Bloodline Conduit
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Core Rulebook
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Common
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Metamagic, Sorcerer
| 20 |
—
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Your inborn magical nature lets you redirect ambient energies to fuel your spells.
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—
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Bloodline Metamorphosis
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Pathfinder #150
|
Uncommon
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Sorcerer
| 20 |
—
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Swap out spells from your repertoire more easily.
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Age of Ashes
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Bloodline Mutation
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Advanced Player's Guide
|
Common
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Sorcerer
| 20 |
a bloodline based on a specific type of creature
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You permanently mutate to become more like the creatures of your bloodline.
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—
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Bloodline Perfection
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Core Rulebook
|
Common
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Sorcerer
| 20 |
bloodline paragon
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You command the ultimate powers of your bloodline and tradition.
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—
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Metamagic Mastery
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Core Rulebook
|
Common
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Sorcerer, Wizard
| 20 |
—
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Altering your spells doesn’t take any longer than casting them normally.
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—
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Ruby Resurrection
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Pathfinder #168
|
Uncommon
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Healing, Necromancy, Sorcerer
| 20 |
—
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In a burst of flame, you return to health like a phoenix rising from the ashes.
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Fists of the Ruby Phoenix
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Tenacious Blood Magic
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Pathfinder #156
|
Uncommon
|
Sorcerer
| 20 |
—
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You have learned how to invest magic more deeply by witnessing Aroden's works.
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Extinction Curse
|