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Bestial TransformationHazard 9

Acid Mechanical Trap 
Source Pathfinder #195: Heavy is the Crown pg. 40
Complexity Simple
Stealth DC 30 (master)
Description Enchanted carvings of animals transform any creatures who damage the door into the animal they harmed.
Disable DC 26 Nature (expert) to handle the animal carvings or DC 33 Thievery (master) to scratch out the animal carvings or dispel magic (5th level; counteract DC 28) to counteract the spell
Animal Form [reaction] Trigger A creature damages the door; Effect The trap casts bestial curse on the triggering creature (DC 32 Fortitude save); on a critical failure, the duration is 2 hours.
Reset automatic