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PFS LimitedTorchbearer

Torchbearers carry a light sources for seasoned explorers and serve as apprentices.

Recall Knowledge - Humanoid (Society): DC 14
Unspecific Lore: DC 12
Specific Lore: DC 9

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite TorchbearerCreature 2

Legacy Content

N Medium Human Humanoid 
Source Gamemastery Guide pg. 216
Perception +7
Languages Common
Skills Acrobatics +7, Architecture Lore +4, Athletics +6, Stealth +7, Survival +5
Str +2, Dex +3, Con +1, Int +0, Wis +1, Cha +1
Items climbing kit, dagger, hand crossbow (20 bolts), tindertwig (5), torch (4)
AC 17; Fort +7, Ref +9, Will +7
HP 25
Speed 25 feet
Melee [one-action] torch +9 [+4/-1], Damage 1d6+2+2 bludgeoning plus 1 fireMelee [one-action] dagger +7 [+3/-1] (agile, versatile S), Damage 1d4+2+2 piercingRanged [one-action] hand crossbow +7 [+2/-3] (range increment 60 feet, reload 1), Damage 1d6+2 piercingTorch Combatant A torchbearer is adept at attacking with torches and deals 1 persistent fire damage when they critically hit with a torch.

All Monsters in "Explorers"

NameLevel
Chronicler3
Guide4
Tomb Raider5
Torchbearer0

Explorers

Source Gamemastery Guide pg. 216
The world is a wide, open place fraught with peril and adventure. Explorers use their knowledge of nature and survival skills to see every corner of the land.

Sidebar - Additional Lore Pathfinder Chronicles

The Pathfinder Society's quarterly compilation includes outlandish tales like the following.
  • A mount gleams of silver, its inhabitants beings born of metal.
  • A hedge maze extends to faraway nations and distant worlds.
  • In faraway chasms, the haunted clockwork wails in a thousand voices.