There is a Legacy version
here.
Safe Passage
Spell 3Concentrate Manipulate Source Player Core pg. 355 2.0Traditions arcane,
divine,
occultSpell List elementalCast [three-actions] Range touch;
Area 10-foot-wide, 10-foot-tall 60-foot-long section of terrain
Duration sustained up to 1 minute
You make passage through the area safe for a brief amount of time. Anyone passing through the area gains the following benefits against harmful effects of the terrain and environment, including
environmental damage,
hazardous terrain, and hazards in the area. The spell grants a +2 status bonus to AC and saves against such effects, and resistance 5 to all damage from such effects. Furthermore, the spell prevents anything in the area that's prone to collapse, such as a rickety bridge or an unstable ceiling, from collapsing, except under extreme strain that would collapse a normal structure of its type.
Safe passage protects only against harm, not inconvenience, and it doesn't reduce
difficult terrain, remove the
concealed condition caused by precipitation, or the like, nor does it protect against creatures within the spell's area.
Heightened (5th) The granted resistance increases to 10, and the area can be 120 feet long.
Heightened (8th) The granted resistance increases to 15, and the area can be 500 feet long.