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Tuom Molgrade

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 30
Unspecific Lore: DC 28
Specific Lore: DC 25

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Tuom MolgradeCreature 4

Unique LE Medium Dwarf Humanoid 
Source Pathfinder #193: Mantle of Gold pg. 75
Perception +12; darkvision
Languages Common, Dwarven, Pyric, Undercommon
Skills Arcana +10, Athletics +9, Crafting +12, Deception +7, Thievery +9
Str +5, Dex +1, Con +3, Int +4, Wis +2, Cha +1
Items +1 striking warhammer, hatchet, key to area I8, scale mail, spellbook, sterling blacksmith tools, thieves' tools
AC 20; Fort +11, Ref +7, Will +12
HP 60; Resistances fire 5
Speed 20 feet
Melee [one-action] warhammer +13 [+8/+3] (shove), Damage 2d8-2+7 bludgeoningMelee [one-action] hatchet +12 [+8/+4] (agile, sweep, thrown 10 feet), Damage 1d6-2+7 slashingRanged [one-action] hatchet +12 [+8/+4] (agile, sweep, thrown 10 feet), Damage 1d6-2+7 slashingArcane Prepared Spells DC 19, attack +12 (-4 dmg); 3rd fireball; 2nd glitterdust, shocking grasp; 1st floating disk, jump; Cantrips (3rd) light, mage hand, produce flame, read aura