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Aberrant Whispers
[one-action] to
[three-actions] Focus 3Legacy Content
Uncommon Auditory Enchantment Mental Sorcerer Source Core Rulebook pg. 402 4.0Bloodline aberrantCast [one-action] to
[three-actions] verbalArea 5-foot emanation or more;
Targets each foe in the area
Saving Throw Will;
Duration 1 round
You utter phrases in an unknown tongue, assaulting the minds of those nearby. Each target must attempt a Will save. Regardless of the result of its save, each target is then temporarily immune for 1 minute. You can increase the number of actions it takes to Cast the Spell (to a maximum of 3 actions total). For each additional action, increase the emanation's radius by 5 feet, to a maximum of 10 extra feet for 3 actions.
Success The target is unaffected.
Failure The target is stupefied 2.
Critical Failure The target is confused.
Heightened (+3) The initial radius increases by 5 feet.