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PFS LimitedInflamation FlaskItem 2+

This Item may contain spoilers from the Wardens of Wildwood Adventure Path

Uncommon Acid Alchemical Bomb Consumable Disease Splash 
Source Pathfinder #203 Shepherd of Decay pg. 75
Hands 1; Usage held in 1 hand; Bulk L
Activate [one-action] Strike
This flask contains a caustic irritant that makes a target’s skin, scales, or carapace extremely sensitive to further nicks and burns. An inflammation flask deals the listed acid damage and acid splash damage. On a hit, the target also gains weakness to acid, fire, and slashing damage for 3 rounds. Many types of inflammation flask grant a bonus to attack rolls.

The target can end the weakness effect by three means: being drenched with water (such as submersion or exposure to an area water effect), being Administered First Aid (whose DC in based on the bomb type), or regaining Hit Points from a single effect equal to twice the inflammation flask’s level. A creature that critically fails to Administer First Aid in this way deals untyped damage to the target equal to the inflammation flask’s initial acid damage.

PFS LimitedLesser Inflammation FlaskItem 2

Source Pathfinder #203 Shepherd of Decay pg. 75
Price 5 gp
The bomb deals 1d6 acid damage and 1 acid splash damage. The target gains weakness 1 to acid, fire, and slashing damage, and theMedicine DC is 17.

PFS LimitedModerate Inflammation FlaskItem 4

Source Pathfinder #203 Shepherd of Decay pg. 75
Price 15 gp
You gain a +1 item bonus to attack rolls. The bomb deals 2d6 acid damage and 2 acid splash damage. The target gains weakness 2 to acid, fire, and slashing damage, and the Medicine DC is 20.

PFS LimitedGreater Inflammation FlaskItem 12

Source Pathfinder #203 Shepherd of Decay pg. 75
Price 340 gp
You gain a +2 item bonus to attack rolls. The bomb deals 3d6 acid damage and 3 acid splash damage. The target gains weakness 3 to acid, fire, and slashing damage, and the Medicine DC is 30.

PFS LimitedMajor Inflammation FlaskItem 18

Source Pathfinder #203 Shepherd of Decay pg. 75
Price 3,750 gp
You gain a +3 item bonus to attack rolls. The bomb deals 4d6 acid damage and 4 acid splash damage. The target gains weakness 4 to acid, fire, and slashing damage, and the Medicine DC is 38.