
Ring of Wizardry
Item 7+Legacy Content
Uncommon Arcane Divination Invested
Source Core Rulebook pg. 615 4.0Usage worn;
Bulk —
This ring is made from the purest platinum and is covered in esoteric arcane symbols. It does nothing unless you have a spellcasting class feature with the arcane tradition. While wearing the
ring of wizardry, you gain a +1 item bonus to Arcana checks and have two additional 1st-level arcane spell slots each day. You prepare spells in these slots or cast from them spontaneously, just as you normally cast your spells.
If you take off the ring for any reason, you lose the additional spell slots. You can’t gain spell slots from more than one
ring of wizardry per day, nor can a single
ring of wizardry grant spell slots more than once per day.
If you can cast arcane spells in a variety of different ways (such as if you are a
draconic bloodline sorcerer with the
wizard multiclass archetype), you can divide the spell slots as you wish among your various sources of arcane spells.
Craft Requirements You have a spellcasting class feature with the arcane tradition.
Ring of Wizardry (Type I)Item 7
Source Core Rulebook pg. 615 4.0Price 360 gp
Ring of Wizardry (Type II)Item 10
Source Core Rulebook pg. 615 4.0Price 1,000 gp
The bonus is +2, and the ring grants two 2nd-level spell slots and one 1st-level spell slot.
Ring of Wizardry (Type III)Item 12
Source Core Rulebook pg. 615 4.0Price 2,000 gp
The bonus is +2, and the ring grants two 3rd-level spell slots and one 2nd-level spell slot.
Ring of Wizardry (Type IV)Item 14
Source Core Rulebook pg. 615 4.0Price 4,500 gp
The bonus is +2, and the ring grants two 4th-level spell slots and one 3rd-level spell slot.