All Creatures
Abilities | Monsters | NPCs


Scarlet Triad Enforcer

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 39
Unspecific Lore: DC 37
Specific Lore: DC 34

Elite | Normal | Weak
Proficiency without Level

Scarlet Triad EnforcerCreature 15

Legacy Content

Rare LE Medium Human Humanoid 
Source Pathfinder #149: Against the Scarlet Triad pg. 41
Perception +25
Languages Common, Osiriani
Skills Athletics +30, Intimidation +28, Stealth +27, Thievery +25, Underworld Lore +26
Str +8, Dex +6, Con +6, Int +3, Wis +4, Cha +5
Items +1 striking sap, +2 greater striking scimitar, +2 resilient studded leather armor, moderate healing potion, +2 striking composite shortbow, good manacles
AC 36; Fort +30, Ref +26, Will +24
HP 275
Stunning Retort [reaction] Trigger An enemy critically fails a Strike against the enforcer; Effect The enforcer Strikes with their sap against that enemy if they're within reach; otherwise, the enforcer attempts an Intimidation check to Demoralize that enemy.
Speed 25 feet
Melee [one-action] scimitar +32 [+27/+22] (forceful, magical, sweep), Damage 3d6+15 slashingMelee [one-action] sap +32 [+28/+24] (agile, magical, nonlethal), Damage 2d6+15 bludgeoningRanged [one-action] composite shortbow +31 [+26/+21] (deadly 1d10, magical, propulsive, range increment 60 feet, reload 0), Damage 2d6+12 piercingDual Abuse [two-actions] The enforcer uses the pain of one attack as an opening to deal a devastating second blow. The enforcer makes two attacks against the same target: a scimitar Strike and sap Strike (in any order) or two composite shortbow Strikes. If both attacks hit, the second attack deals an additional 3d6 damage, and the enforcer gives the target one of the following conditions until the end of the enforcer's next turn: dazzled, enfeebled 2, flat-footed, or slowed 1. This counts as two attacks when calculating the enforcer's multiple attack penalty, but the penalty doesn't increase until after both attacks.Efficient Capture [three-actions] (attack, manipulate) Requirements The enforcer has manacles in hand and is adjacent to a creature; Effect The enforcer attempts to bind the creature's wrists or ankles with the manacles. If the enforcer succeeds at an attack roll with a +30 modifier against the target's AC, they apply the manacles.