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Svarýr Commander

This creature did not include a description.

Recall Knowledge - Monitor (Religion): DC 44
Unspecific Lore: DC 42
Specific Lore: DC 39

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Svarýr CommanderCreature 20

Legacy Content

Rare CN Medium Aesir Monitor 
Source Pathfinder #192: Worst of All Possible Worlds pg. 43
Variant valkyrie
Perception +35; darkvision
Languages Common, Jotun; ravenspeaker, tongues
Skills Acrobatics +36, Athletics +40, Diplomacy +36, Intimidation +36, Religion +35
Str +10, Dex +7, Con +7, Int +3, Wis +6, Cha +7
Claimer of the Heroic Dead (divine, necromancy) Svarýr commanders can detect the souls of those recently dead. A commander spends 10 minutes praying over the body of a creature who has been dead for no more than 12 hours; if that creature is worthy of becoming an einherji and of the appropriate alignment, the commander transforms that creature into a Svarýr soldier.
Ravenspeaker (divination, divine) Valkyries use ravens as servants and spies. They can speak with ravens, and they can have up to three raven servitors who follow their commands. Valkyries can constantly observe whatever their commanded ravens sense.
Items +2 greater striking returning spear, +2 greater resilient breastplate
AC 46; Fort +36, Ref +34, Will +33
HP 350; Resistances electricity 20
Attack of Opportunity [reaction] Recall the Fallen [reaction] (divine, healing, necromancy) Frequency once per day; Trigger An allied creature within 60 feet who isn't a construct or undead is reduced to 0 Hit Points and their dying value is 2 or less; Effect The commander restores 8d10 Hit Points to the target.
Speed 25 feet, fly 60 feet
Melee [one-action] spear +40 [+35/+30] (magical), Damage 3d6+2+17 piercing plus 2d12 electricityRanged [one-action] spear +38 [+33/+28] (magical, thrown 20 feet), Damage 3d6+2+17 piercing plus 2d12 electricityDivine Innate Spells DC 40, attack +32 (+4 dmg); 9th heal, weapon of judgment; 8th heal; 7th heal, plane shift (self and mount only); 6th disrupting weapons, heal, heroism; 3rd augury, sanctified ground, status, wanderer's guide; Constant (9th) tongues
Storm of Battle [two-actions] (divine, electricity, evocation) The commander hurls their spear into the air, creating a massive storm in a 100-foot burst. Spears of lightning rain down upon enemies in the area, dealing 5d12 electricity damage (DC 43 basic Reflex save).