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Red Guard Ant

The rank-and-file members of the ant colony are not much taller than a shrunken hero but are much more massive, at the relative size of an ox. They are somewhat intelligent but very focused, engaging in unquestioning toil if ordered by higher-ranking ants. Red guard ants nearly always attack in groups but might be encountered alone if, for example, ordered to perform solitary guard duty. They typically spray acid before marching into melee, but only when doing so doesn't pose a risk to their allies and won't jeopardize any other objective they've been ordered to achieve.

Recall Knowledge - Beast (Arcana, Nature): DC 39
Unspecific Lore: DC 37
Specific Lore: DC 34

Elite | Normal | Weak
Proficiency without Level

Red Guard AntCreature 15

Legacy Content

Rare N Large Beast 
Source Pathfinder #174: Shadows of the Ancients pg. 72
Perception +27; darkvision, scent (imprecise) 60 feet
Languages Common
Skills Athletics +31, Intimidation +27, Survival +27
Str +8, Dex +4, Con +6, Int -2, Wis +6, Cha +4
AC 37; Fort +29, Ref +23, Will +26
HP 275
Attack of Opportunity [reaction] Stinger only.
Speed 40 feet, climb 20 feet
Melee [one-action] mandibles +30 [+25/+20], Damage 3d10+14 slashing plus GrabMelee [one-action] stinger +30 [+26/+22] (agile), Damage 3d6+14 piercing plus red ant venomFormic Acid Spray [two-actions] (acid, primal) The red guard ant sprays a 15-foot cone of acid from its abdomen that deals 10d10 acid damage (DC 34 basic Reflex save). It can't use Formic Acid Spray again for 1d4 rounds.Haul Away [one-action] Requirements The red guard ant has a Huge or smaller creature grabbed; Effect The ant Strides up to its full Speed, carrying the grabbed creature with it. It's encumbered if the grabbed creature is Large or larger.Pack Attack A red guard ant deals an additional 2d6 precision damage to any creature within reach of at least two of the ant's allies.Red Ant Venom (poison) Saving Throw DC 36 Fortitude; Maximum Duration 4 rounds; Stage 1 3d6 poison and enfeebled 1 (1 round); Stage 2 4d6 poison and enfeebled 2 (1 round); Stage 3 6d6 poison and enfeebled 3 (1 round)Swarming Flank If at least three red guard ants have a creature within their reach, they flank the creature, even if they can't draw a line to each other that passes through opposite sides of the creature's space.

All Monsters in "Gigantic Ant"

NameLevel
Alate Ant16
Red Commander Ant17
Red Guard Ant15

Gigantic Ant

Source Pathfinder #174: Shadows of the Ancients pg. 72
When the heroes are particularly small, an ordinary red ant can pose an impressive combat challenge. Against high-level heroes, though, simply making a mundane animal very large doesn't usually incorporate the quirks and tricks that make high-level fights so satisfying.