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PFS StandardRousing Splash [two-actions] Cantrip 1

Cantrip Concentrate Manipulate Water 
Source Rage of Elements pg. 174 2.0
Traditions divine, primal
Range 60 feet; Targets 1 creature
You cause a splash of cold water to descend on an ally's head, granting some temporary vigor. The target gains 1d4 temporary Hit Points, which last for 1 minute. The target is then temporarily immune to the temporary Hit Points from rousing splash for 10 minutes. The target can also attempt an immediate flat check to recover from a single source of persistent acid or fire damage, with the DC reduction from appropriate assistance.

    Heightened (+1) The amount of temporary Hit Points granted increases by 1d4.