
Lepidstadt SurgeonSource Rival Academies pg. 94To be a surgeon is to be akin to a god. In your hands is the power of life and death. With a flick of a knife, you can excise a tumor. With another, you can sever an artery. Everything comes down to your skill, to the steadiness of your hand, the keenness of your eye, and the knowledge of your mind. Little wonder, then, that in Lepidstadt, surrounded by powers and temptations, surgeons sometimes go a few steps further. With the right reagents, with the proper equipment, even death is only a temporary inconvenience, a shadow to be chased from the door with kicks and shouts. Just imagine the possibilities.
Additional Feats
Source Player Core pg. 215 2.0Some archetypes include a list of “Additional Feats” that appear in other sources. The list includes each feat’s level, which might be different than normal when gained from the archetype. You can take the feat as an archetype feat of that level, meaning it counts toward the number of feats required by the archetype’s dedication feat. When selected this way, a feat that normally has a class’s trait (such as the fighter trait) doesn’t have that class trait.
Click here for the full rules on Additional Feats.
Uncommon Archetype Dedication Source Rival Academies pg. 94Archetype Lepidstadt SurgeonPrerequisites trained in
Medicine; attended the University of Lepidstadt
Before everything else, before the blood and the monsters and the Stasian technology and the horror, you are a doctor. You are, in fact, an exceptionally good doctor. You become an expert in Medicine. When you successfully
Administer First Aid to stabilize a
dying creature that doesn’t yet have the
wounded condition, it regains 2d8 Hit Points; this healing increases by 10 when you are a master of Medicine and by another 10 when you are legendary in Medicine. When you successfully Administer First Aid to stop bleeding, the target rolls the flat check (with lowered DC for an assisted recovery) twice and takes the better result; this is a fortune effect.
Archetype Concentrate Electricity Healing Manipulate Source Rival Academies pg. 94Archetype Lepidstadt SurgeonFrequency once per 10 minutes
Prerequisites Lepidstadt Surgeon DedicationRequirements You’re wearing or holding a
healer's toolkit.
“In lightning, there is life.” This lesson is whispered throughout Lepidstadt, and you can put it to practical use. You have integrated a miniature Stasian coil into your healer’s toolkit. You use the coil to gently shock a willing or unconscious ally within your reach, who gains 2d4 temporary Hit Points from the jolt. These temporary Hit Points last for 1 minute. These temporary Hit Points increase by 1d4 at 8th level and every 4 levels thereafter.
A creature that has resistance or immunity to electricity is immune to this ability, and a creature that received temporary Hit Points from In Lightning, Life is temporarily immune to it for 24 hours.
Archetype Source Rival Academies pg. 94Archetype Lepidstadt SurgeonPrerequisites Lepidstadt Surgeon Dedication
You have created life! You have usurped the power of the gods themselves! You gain a
prototype construct companion pieced together from corpses and animated by chemicals or Stasian technology. You use Medicine in place of Crafting to Repair your construct or rebuild it if it's been destroyed. Your creation has an affinity for the lightning that brought it to life. When your construct companion takes electricity damage, it gains a +1 circumstance bonus to its Athletics skill checks until the end of its next turn.
Although the coils or alchemical residue make it obvious to you and those with similar training that your creation is not undead, others must generally succeed at a DC 15 Crafting, Medicine, or Religion check to verify those claims with
Recall Knowledge.
Archetype Source Rival Academies pg. 94Archetype Lepidstadt SurgeonPrerequisites Lepidstadt Surgeon Dedication
While you’ve learned all the places a scalpel can cause extensive bleeding to avoid disasters in surgery, such knowledge can serve other purposes. When you Strike an
off-guard creature with a weapon from the knife group, you deal 1d6 persistent
bleed damage. The damage increases to 1d10 when you are legendary in Medicine.
Archetype Source Rival Academies pg. 95Archetype Lepidstadt SurgeonPrerequisites Rise, My Creature!
You continue to tinker with your creation’s muscles and rudimentary mind, granting it a limited form of autonomy. Your construct companion becomes an
advanced construct companion. During an encounter, even if you don’t use the Command a Minion action, your construct companion can still use 1 action on your turn that round to Stride or Strike.
Auditory Concentrate Inventor Source Guns & Gears pg. 25 2.0Archetype Lepidstadt SurgeonFrequency once per minute
Prerequisites construct companionTrigger Your construct companion would become
confused or
controlled.
* This version of the No! No! I Created You! feat is intended for use with an Archetype and has a different level for access than the
original feat.
You appeal to your construct companion's bond with its creator to have it break free of a controlling effect. Attempt to
counteract the effect that confused or controlled your construct companion, using your
Crafting modifier for the counteract check and half your level rounded up for the counteract level.
Archetype Exploration Manipulate Skill Source Rival Academies pg. 95Archetype Lepidstadt SurgeonPrerequisites Lepidstadt Surgeon Dedication; master in
Medicine
You perform surgical adjustments to disguise a willing ally or your construct companion. This counts as preparing a disguise to
Impersonate, taking 10 minutes and requiring a healer’s toolkit instead of a disguise kit. The DC to see through the deception with Seek is your Medicine DC unless the disguised character’s Deception DC is higher. If the target directly interacts with someone while disguised, they gain a +2 circumstance bonus to their Deception check.
You can reverse this effect with another 10-minute surgery. The disguised character can also end it as a free action when they receive any healing effect.
Archetype Source Rival Academies pg. 95Archetype Lepidstadt SurgeonPrerequisites Let my Creature Live!
You have rebuilt your creation once more. It is greater now, more than it once was. Soon, it shall be greater still. Your construct companion becomes an
incredible construct companion.
Archetype Source Rival Academies pg. 95Archetype Lepidstadt SurgeonPrerequisites In Lightning, Life
Charging a living body with electricity may seem like a bad idea, but you know better. When a creature gains temporary Hit Points from your In Lightning, Life, they gain the
quickened condition until the end of their next turn. They can use the extra action only for Stride and Strike actions.
Archetype Source Rival Academies pg. 95Archetype Lepidstadt SurgeonPrerequisites master in
Medicine;
Lepidstadt Surgeon DedicationRequirements You are holding
healer's tools, or you are wearing them and have a hand free; a creature with the
dying condition is in your reach.
You have mastered techniques to aid those at the brink of death, even if they use dangerous Stasian technology. Attempt a Medicine check on the
dying creature as you deliver it a powerful shock. The DC is usually a
standard-difficulty DC of a level equal to the target. On a success, the creature’s dying condition is reduced by 1 (or 2 on a critical success); if this reduces the value of the dying condition to 0, the creature regains 2d8+10 Hit Points, its wounded condition doesn’t increase, and it can Stand as a free action. Each creature except you adjacent to the target takes 8d6 electricity damage (basic Reflex save against your class DC or spell DC); instead of attempting this save, a creature can Step as a free action and if they end this movement not adjacent to the target, they take no damage.
Archetype Source Rival Academies pg. 95Archetype Lepidstadt SurgeonPrerequisites Behold My Creation!
Once, you dreamed of creating life. Now you know that merely creating life lacks ambition. No, you have taken life and improved upon it. Your construct companion becomes a
paragon construct companion.