
Ulfen Guard Dedication Feat 2Uncommon Archetype Dedication Source Shining Kingdoms pg. 172Archetype Ulfen GuardPrerequisites member of the Ulfen Guard; trained in
Athletics and
IntimidationAccess At least one of your parents is Ulfen.
Central to your Ulfen Guard training is the ability to protect an ally. You gain the
Additional Lore skill feat for
Warfare Lore. If you were already trained in Warfare Lore, you also become trained in a Lore skill of your choice. You gain the Designate Ally action.
It’s anathema for you to abandon your designated ally or allow your designated ally to die when you can prevent it. If you violate this anathema, you lose the ability to Designate Ally and any feats that use this ability until you spend 1 day of downtime reaffirming your dedication to your allies.
Designate Ally [one-action] Choose an ally you can see, who becomes your designated ally. For the next minute, whenever your designated ally is adjacent to you and you’re conscious, they gain a +2 circumstance bonus to AC and Reflex saving throws. You can have only one designated ally at a time, and if you designate a new ally, the previous ally loses any benefits.
Ulfen Guard Dedication Leads To...
Defender's Grit,
Guarded Mind,
Guard's Fury,
Protective Strike,
Tight Follower,
Wounded PartyTraits
Uncommon: Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
Archetype: This feat belongs to an archetype.
Dedication: Each archetype’s dedication feat represents your character’s dedicated effort learning a new set of abilities, making it impossible to split your focus and pursue another archetype at the same time. Once you take a dedication feat, you can’t select a different dedication feat until you complete your dedication by taking two other feats from your current archetype. You can’t retrain a dedication feat as long as you have any other feats from that archetype.