Rowan Rifle
Item 16Legacy Content
Unique Enchantment Magical Primal Source Guns & Gears pg. 166 2.0Usage held in 2 hands;
Bulk 2
In a dense forest within Arcadia,
djezet fell from the sky millennia ago, even before Earthfall. While this metal was poisonous to most of the plant life growing nearby, one stubborn rowan tree refused to die, its roots slowly absorbing djezet in small particles from the ground until the entire plant was suffused with it.
Fey bowyers discovered the remarkable plant and coaxed it into growing into a very particular shape, its branching trunks woven together into a tightly twisted and naturally rifled barrel.
One of the legendary star guns, Arcadia's greatest treasures, the
Rowan Rifle is a
+2 greater fearsome speed greater striking advanced firearm with a
range of increment of 300 feet. It deals 1d8 fire damage and has the
backstabber,
concussive, and
fatal d12 traits.
As a star gun, the
Rowan Rifle runs on magic, and doesn't use ammunition or black powder. As a weapon forged to protect the fey peoples of Arcadia, the
Rowan Rifle's enchantments prevent it from ever causing harm to a creature with the fey trait; any attempt to shoot a fey with it results in an automatic misfire. This legendary star gun is as much a badge of office as a weapon, as it denotes dominion over all Briarbough. If the
Rowan Rifle's wielder is fey, or if they were specifically given the
Rowan Rifle by a fey creature who recognized them as a worthy champion, they can use the following activations.
Activate [one-action] envision;
Effect You will the
Rowan Rifle to change the energy it fires from the white-hot energy of summer that glows like a star to the shivering chill of winter, the crackling electricity of the storm, or even the sonic vibrations of a roar. The
Rowan Rifle's damage type changes from its current damage type to cold, electricity, fire, or sonic. On the next sunrise, the
Rowan Rifle returns to dealing fire damage.
Activate [two-actions] command, Interact;
Effect The
Rowan Rifle fires a 60-foot line of liquid djezet that wraps around all creatures in the affected area before hardening, which impedes them with metallic vines unless the affected creature succeeds at a DC 35 Reflex save. A creature who fails the save takes a –15-foot circumstance penalty to their Speeds, and a creature who critically fails is
immobilized. A creature who succeeds at a DC 35
Escape check ends this effect. Otherwise, the djezet vines last for 10 minutes before crumbling away.
Activate command, envision, Interact (1 minute);
Frequency once per 10 minutes;
Effect You hold aloft the
Rowan Rifle and step into a tree in Briarbough, and you tree stride to another tree in Briarbough.