Thunder Helm
Item 5This Item may contain spoilers from the Outlaws of Alkenstar Adventure Path
Legacy Content
Uncommon Conjuration Invested Magical Source Pathfinder #179: Cradle of Quartz pg. 78Price 160 gp
Usage worn headwear;
Bulk L
The creator of the original
thunder helm tried and failed time and again to craft a reliable, helmet-mounted firearm that enabled hands-free gunplay, but even after resorting to magical enhancements, they were never quite able to realize their vision. The allure of the
thunder helm continues to compel certain mindsets in the Mana Wastes, and these items continue to be crafted to this day.
A
thunder helm appears as a cylindrical iron helmet adorned with a crown-like display of gun barrels extending out in all directions. A slit in the front allows for limited visibility, while sound is muffled by the inner lining. As long as a creature wears a
thunder helm, it takes a –1 circumstance penalty to
auditory and
visual Perception checks but also gain a +1 circumstance bonus to saving throws against auditory and visual effects.
Activate [two-actions] envision, Interact;
Frequency once per day;
Effect The helm's gun barrels swivel and aim randomly, then conjure enough gunpowder and bullets to fire in all directions around you. Every creature within a 20-foot emanation takes 4d6 piercing damage (DC 19
basic Reflex save). When determining a creature's resistance or immunity to this damage, use the weaker of the target's resistance or immunity to piercing or bludgeoning.