Grub Gloves
Item 6+Legacy Content
Uncommon Invested Magical Necromancy Source Highhelm pg. 87Usage worn gloves;
Bulk L
Danila Kenn and Depa Stepwell of Common Goods developed these gloves after complaints from an exhausted grindlegrub rancher. Since their development, the gloves have become popular not just among grindlegrub ranchers, but laborers of all kinds in Stonebreach. The thick gloves are designed to help ranchers hold on to the squirming, slimy bodies of grindlegrubs, and help soothe the wear and tear of the day while restoring energy for after-hours pursuits. While wearing the gloves, you gain a +1 item bonus to
Athletics checks. The gripping power of the gloves provides you with a +2 circumstance bonus to Reflex saves to
Grab an Edge. If you roll a success to Grab an Edge, you get a critical success instead, as the
gripping gloves allow you to hold on even with just a few fingertips.
Activate [two-actions] envision, Interact;
Frequency once per day;
Effect You rub your hands together and take a deep breath to prepare for the rest of your day. You regain 3d8+10 Hit Points and feel refreshed, losing the
fatigued condition. As normal for effects that remove fatigue, this doesn't remove any underlying source of fatigue, such as lack of sleep, causing the condition to return if the underlying source isn't addressed.
Grub Gloves (Lesser)Item 6
Source Highhelm pg. 87Price 225 gp
Bulk L
Grub Gloves (Moderate)Item 12
Source Highhelm pg. 87Price 1,750 gp
Bulk L
The item bonus is +2, the circumstance bonus is +3, and you instead regain 6d8+20 Hit Points.
Grub Gloves (Greater)Item 18
Source Highhelm pg. 87Price 22,500 gp
Bulk L
The item bonus is +3, the circumstance bonus is +4, and you instead regain 8d8+30 Hit Points.