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PFS StandardStalwart Defender Dedication Feat 2

Legacy Content

Uncommon Archetype Dedication 
Source Highhelm pg. 110
Archetype Stalwart Defender
Prerequisites trained in light armor
Access You are a dwarf or have undergone defender training in a dwarven settlement such as Highhelm.

You have completed your initial training in the ways of a stalwart defender. You gain the Tenacious Stance action.

Tenacious Stance [one-action] (stance) Requirements You are wearing armor; Effect You steady yourself, as tough and immutable as stone. You gain a number of temporary Hit Points equal to half your level (minimum 1) and a +2 circumstance bonus to DCs against being Shoved and Tripped. However, you no longer negate your armor check penalty or Speed penalty for having a high Strength while in this stance. After you leave Tenacious Stance, you lose any remaining temporary Hit Points from the stance, and you become temporarily immune to gaining temporary Hit Points from Tenacious Stance for 1 minute.

Special You cannot select another dedication feat until you take two other feats from the stalwart defender archetype.

Stalwart Defender Dedication Leads To...

Cracked Mountain, Crushing Step, Gathering Moss, Gravel Guts, Mountain Skin, Rupture Stomp, Stone Body, Tunnel Wall, Unshaken in Iron, Upset Balance

Traits

Archetype:

This feat belongs to an archetype.

Dedication:

You must select a feat with this trait to apply an archetype to your character.

Uncommon:

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.