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Master Xun

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 37
Unspecific Lore: DC 35
Specific Lore: DC 32

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Master XunCreature 15

Legacy Content

Rare LE Medium Human Humanoid 
Source Pathfinder #167: Ready? Fight! pg. 23
Tian-Shu Golden League ruffians
Perception +27
Languages Tien
Skills Acrobatics +28, Athletics +29, Deception +26, Intimidation +28, Stealth +28, Thievery +28
Str +5, Dex +4, Con +4, Int +0, Wis +3, Cha +2
Items +2 striking shock dagger
AC 38; Fort +28, Ref +26, Will +25
HP 270
Speed 25 feet, climb 15 feet
Melee [one-action] dagger +30 [+26/+22] (agile, finesse, versatile S), Damage 2d4+2+13 piercing plus 1d6 electricityRanged [one-action] dagger +30 [+26/+22] (agile, finesse, thrown 10 feet), Damage 2d4+2+13 piercing plus 1d6 electricityLasting Debilitating Strike [free-action] Trigger The xun's Strike hits a flat-footed creature and deals damage; Effect The xun applies one of the following debilitations, which lasts until the end of the xun's next turn or for 1 week on a critical hit.
  • Debilitation The target takes a –10-foot status penalty to its Speeds.
  • Debilitation The target becomes enfeebled 1.
Looming Threat [one-action] The master xun Steps or Feints, then Demoralizes.Sneak Attack The master xun deals an extra 3d6 precision damage to flat-footed opponents.