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Copper Hand Illusionist

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 20
Unspecific Lore: DC 18
Specific Lore: DC 15

Elite | Normal | Weak
Proficiency without Level

Copper Hand IllusionistCreature 5

Legacy Content

LE Medium Human Humanoid 
Source Pathfinder #158: Sixty Feet Under pg. 23
Perception +15
Languages Common, Vudrani
Skills Acrobatics +13, Arcana +13, Deception +9, Stealth +13, Thievery +13
Str +2, Dex +4, Con +1, Int +4, Wis +1, Cha +0
Items moderate healing potion, +1 dagger, spellbook
AC 22 (with mage armor); Fort +8, Ref +13, Will +12
HP 70
Speed 25 feet
Melee [one-action] dagger +13 [+9/+5] (agile, finesse, thrown 10 feet, versatile S), Damage 1d4+5 piercingArcane Prepared Spells DC 23, attack +15; 3rd haste, hypnotic pattern, vampiric touch; 2nd dispel magic, invisibility, mirror image, telekinetic maneuver; 1st color spray, illusory disguise, illusory object, spider sting; Cantrips (3rd) daze, detect magic, electric arc, ghost sound, shield
Sneak Attack The Copper Hand illusionist deals 2d6 additional precision damage to flat-footed creatures.