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Firebrand Bastion

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 36
Unspecific Lore: DC 34
Specific Lore: DC 31

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Firebrand BastionCreature 18

Legacy Content

CG Medium Human Humanoid 
Source Pathfinder #186: Ghost King's Rage pg. 53
Perception +31
Languages Common, Elven, Kelish, Necril, Osiriani
Skills Athletics +37, Deception +30, Diplomacy +30, Intimidation +30, Medicine +33, Religion +35, Society +31
Str +6, Dex +2, Con +5, Int +2, Wis +4, Cha +1
Items +2 greater striking morningstar, +2 resilient studded leather armor, arrow-catching shield (Hardness 10^ HP 60^ BT 30), javelins (4)
AC 43 (41 if shield raised); Fort +34, Ref +27, Will +31
HP 410
Shoving Block [free-action] Trigger The Firebrand bastion uses the Shield Block reaction, and the opponent that triggered Shield Block is adjacent to the bastion and is the bastion's size or smaller; Effect The Firebrand bastion automatically Shoves the target of the Shield Block 10 feet. If this would cause the creature to hit an object, the creature takes 6 bludgeoning damage from the impact.Shield Block [reaction] Shield Warden When a Firebrand bastion has a shield raised, they can use their Shield Block reaction when an attack is made against an adjacent ally. If they do, the shield prevents that ally from taking damage instead of preventing the bastion from taking damage, following the normal rules for Shield block.
Speed 20 feet
Melee [one-action] morningstar +35 [+30/+25] (magical, versatile P), Damage 3d6+2+14 bludgeoning plus blessed armamentsRanged [one-action] javelin +29 [+24/+19] (range increment 30 feet), Damage 1d6+2+14 piercing plus blessed armamentsBattering Blow [one-action] The Firebrand bastion Strikes an adjacent creature, then Shoves the same creature.Blessed Armaments (divine, evocation) Weapons and shields wielded by the Firebrand bastion affect incorporeal creatures with the effects of a ghost touch property rune and deal an additional 3d6 positive damage.Quick Shield Block At the start of each of a Firebrand bastion's turns, the bastion gains an additional reaction they can use only to Shield Block.