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There is a Legacy version here.

PFS StandardCelebrity

Source Player Core 2 pg. 194
You're a special personality... and you know it. You're not merely comfortable in the spotlight, you crave it. While the traditional celebrity is a musician or another type of performer, you could be known for any occupation. You know how to use your position to command the attention of others or steal it away from those around you. While you're in a room all eyes are on you, and you love it. Your life is a show, and you are here to steal the love and admiration of everyone watching.

PFS StandardCelebrity Dedication Feat 2

Archetype Dedication 
Source Player Core 2 pg. 194
Archetype Celebrity

The more people you have looking at you, the more content you are, and you take every opportunity to show up others when their performances are less than perfect. You gain the Upstage reaction. In addition, when you Earn Income, if the level of the task is higher than your level, you gain a +1 circumstance bonus to your check to Earn Income.

PFS StandardNever Tire [reaction] Feat 4

Archetype 
Source Player Core 2 pg. 194
Archetype Celebrity
Prerequisites Celebrity Dedication
Trigger You would gain the fatigued condition.
Requirements You are observed by at least three creatures who aren’t enemies.

As long as you have an audience, you can continue to perform even when you are on the brink of collapse. Indeed, you must— you have an obligation to your fans! You delay the effects of the fatigued condition for 1 minute or until you are no longer observed by at least three creatures who aren’t enemies, whichever comes first. If the fatigued condition has a duration, the duration begins to elapse only after the delay. You can’t further delay or prevent the fatigued condition after this ability ends.

PFS StandardYou're an Embarrassment! [reaction] Feat 4

Legacy Content

Uncommon Archetype Fortune 
Source Firebrands pg. 79 2.0
Archetype Celebrity
Prerequisites Celebrity Archetype
Access Members of the Firebrands at the rank of second mark or higher have access to this feat.
Trigger An ally within 30 feet fails a Will saving throw against an incapacitation effect.

Some Firebrands can't stand it when their allies are ruining their moment, and you're no different. Your loud and forceful condemnation of an ally succumbing to an incapacitation effect gives them a second chance to impress you and shake off the effect. Your ally rerolls the triggering Will saving throw with a +1 circumstance bonus. Regardless of the result of the save, your ally is temporarily immune to You're an Embarrassment! for 10 minutes.

PFS StandardFeeling Your Oats [one-action] Feat 6

Legacy Content

Uncommon Archetype Mental Open 
Source Firebrands pg. 79 2.0
Archetypes Celebrity, Dandy
Frequency once per hour
Prerequisites Celebrity Dedication, or Dandy Dedication; trained in Deception
Access Members of the Firebrands at the rank of second mark or higher have access to this feat.

You are incredible, impeccable, an icon of style and grace—and everyone knows it. In this moment, you are living your fantasy, and no one can shake you out of it. Roll a Deception check. You can substitute the result of your Deception check for one Will save you would be required to attempt in the next minute.

PFS StandardMesmerizing Gaze [two-actions] Feat 6

Archetype Concentrate Emotion Mental Visual 
Source Player Core 2 pg. 194
Archetype Celebrity
Prerequisites Celebrity Dedication

When you meet someone's gaze, they're unable to look away from you. Choose one target creature you can see and that can see you. That creature must succeed at a Will save or be fascinated with you until the end of your next turn; the DC is the higher of your class DC or spell DC. If the creature succeeds at its save or its fascination ends due to a hostile action, it becomes temporarily immune to your Mesmerizing Gaze for 1 day.

PFS StandardGrudging Compliment [reaction] Feat 7

Legacy Content

Uncommon Archetype Linguistic Skill 
Source Firebrands pg. 79 2.0
Archetype Celebrity
Prerequisites Celebrity Dedication
Access Members of the Firebrands at the rank of second mark or higher have access to this feat.
Trigger An enemy within 30 feet damages you or succeeds at a skill check.

Every Firebrand can recognize the skill of others, but you've turned it into an art you can wield in combat. You compliment a foe's form or technique, and your unexpected praise distracts them from their surroundings. Attempt a Diplomacy check against that enemy's Will DC. Regardless of your result, they are temporarily immune to your Grudging Compliments for 10 minutes.

Critical Success The target becomes flat-footed for 1 round.
Success The target becomes flat-footed against your attacks for 1 round.

PFS StandardStatement Strut [one-action] Feat 8

Legacy Content

Uncommon Archetype Mental Visual 
Source Firebrands pg. 80 2.0
Archetypes Celebrity, Dandy
Frequency once per 10 minutes
Prerequisites Celebrity Dedication, or Dandy Dedication
Access Members of the Firebrands at the rank of second mark or higher have access to this feat.

You have an eye for fashion and know how to sell attitude and confidence with your walk. You Stride up to your Speed. All enemies within 30 feet of your movement are enraptured by your performance: they must succeed at a Will saving throw or become unable to use reactions until the end of your next turn. The DC for this save is equal to your class DC or spell DC, whichever is higher.

PFS StandardBig Debut [free-action] Feat 10

Legacy Content

Uncommon Archetype Mental 
Source Firebrands pg. 80 2.0
Archetypes Celebrity, Gladiator
Frequency once per day
Prerequisites Celebrity Dedication; Gladiator Dedication
Access Members of the Firebrands at the rank of second mark or higher have access to this feat.
Trigger You're about to roll initiative.

Now's your chance! You're a Firebrand, and the world must know it. You strike a dramatic pose, deliver a snappy quip, or reveal a shocking new costume, captivating everyone who can see you. You don't roll initiative. Instead, you voluntarily go last. Enemies who can see you must attempt a Will saving throw against your class DC or spell DC, whichever is higher. On a failure, the enemy is overcome with anticipation for what you'll do next on the battlefield and becomes stunned 1 (stunned 2 on a critical failure). As your first action on your first turn, you can Interact to draw or stow an item of light Bulk as a free action; if this item is a small garment or accessory, such as a fan, a pair of gloves, or a wine glass, you gain a +1 circumstance bonus on Charisma-based skill checks until the end of your turn.

PFS StandardCommand Attention [one-action] Feat 10

Archetype Auditory Aura Concentrate Emotion Mental Visual 
Source Player Core 2 pg. 194
Archetype Celebrity
Prerequisites Celebrity Dedication

You command the attention of all around you with style, ensuring their gaze falls only upon you until the end of your next turn. Whenever a creature in a 30-foot emanation around you attempts a saving throw against a different visual effect, it gets a result one degree of success better than it rolled. This is a fortune effect. When an enemy within the aura attempts to use a visual effect that involves focusing its attention on a particular creature (such as a medusa’s Focus Gaze), it must succeed at a Will save against your class DC or spell DC, whichever is higher, in order to target any creature except you. Allies in the aura can attempt to Hide even if they don’t have cover, as you are continually providing a distraction.

PFS StandardAcknowledge Fan [one-action] Feat 12

Legacy Content

Uncommon Archetype Enchantment Incapacitation Mental Visual 
Source Firebrands pg. 81 2.0
Archetype Celebrity
Prerequisites Celebrity Dedication; Mesmerizing Gaze
Access Members of the Firebrands at the rank of second mark or higher have access to this feat.

Your reputation as a Firebrand precedes you, and you need only make a simple gesture or give a look of recognition to amaze those around you. You're so famous and beloved that even your enemies are fans, and they're shocked to see you here. Choose one target creature who can see you to acknowledge. The target must attempt a Will save against your class DC or spell DC, whichever is higher. Regardless of the result, the target becomes temporarily immune to Acknowledge Fan for 1 minute.

Critical Success The target is unaffected and becomes temporarily immune to Acknowledge Fan for 1 day.
Success The target is stunned 1 and becomes temporarily immune to Acknowledge Fan for 1 day.
Failure The target is stunned 2.
Critical Failure The target is paralyzed until the end of your next turn.

Special This feat has either the arcane or occult trait, matching the choice you made when you took Mesmerizing Gaze.