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Abberton Ruffian

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 13
Unspecific Lore: DC 11
Specific Lore: DC 8

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Abberton RuffianCreature 0

Legacy Content

NE Medium Human Humanoid 
Source Pathfinder #151: The Show Must Go On pg. 9
human ruffians
Perception +6
Languages Common
Skills Athletics +7, Deception +5, Gambling Lore +3, Intimidation +5, Thievery +5
Str +3, Dex +1, Con +2, Int -1, Wis +2, Cha +1
Items bottles, dagger
AC 15; Fort +7, Ref +7, Will +4
HP 18
Speed 25 feet
Melee [one-action] dagger +9 [+5/+1] (agile, thrown 10 feet, versatile S), Damage 1d4+2+3 piercingMelee [one-action] fist +9 [+5/+1] (agile, nonlethal), Damage 1d4+2+3 bludgeoningRanged [one-action] thrown bottle +7 [+2/-3] (range 10 feet), Damage 1d6+2+3 bludgeoningOpening Threat [one-action] Requirement The ruffian hasn't acted yet on their turn; Effect The ruffian uses an Interact action to draw their dagger, then uses Demoralize.