General | General (No Skill) | All Feats
Aftermath | Deviant

All Skills | Acrobatics | Arcana | Athletics | Crafting | Deception | Diplomacy | Intimidation | Lore | Medicine | Nature | Occultism | Performance | Religion | Society | Stealth | Survival | Thievery


PFS StandardPrimal Howl Feat 10

Druid 
Source Player Core pg. 133
PFS Note Change the effect of Primal Howl to read “Your companion screeches and howls…”
Prerequisites Incredible Companion (Druid)

Your companion can let out a howl laced with your primal magic. It gains the following advanced maneuver, in addition to any advanced maneuvers it already knows.

Primal Howl [two-actions] (primal, sonic) Frequency once per hour; Effect Your familiar screeches and howls, empowered with natural magic. All creatures in a 30-foot cone take 1d6 sonic damage for every 2 levels your companion has, with a basic Fortitude save against your spell DC. Creatures that fail become frightened 1, and creatures that critically fail become frightened 2. The fright is an emotion, fear, and mental effect.