Artillerist Dedication Feat 2Legacy Content
Archetype Dedication Source Guns & Gears pg. 128 2.0Archetype ArtilleristPrerequisites trained in martial weapons
Artillery is a team sport, where every member of the crew has to rely on the other members. At best, a mistake might just waste time. At worst, a misaligned fuse or a badly set pin could cause the whole thing to explode. You've taken these lessons to heart, and so your presence on an artillery team assists the entire team at every aspect of the
siege weapon's deployment and usage. If you're serving on a siege weapon crew, you and all other members gain a +2 circumstance bonus to any checks to
Load,
Aim, move, or
Repair the weapon. When you Aim a siege weapon, you can move the weapon's aim twice as far as normal.
Special You can't select another dedication feat until you've gained at least two other feats from the artillerist archetype.
Traits
Archetype: This feat belongs to an archetype.
Dedication: Each archetype’s dedication feat represents your character’s dedicated effort learning a new set of abilities, making it impossible to split your focus and pursue another archetype at the same time. Once you take a dedication feat, you can’t select a different dedication feat until you complete your dedication by taking two other feats from your current archetype. You can’t retrain a dedication feat as long as you have any other feats from that archetype.