Alchemist | Barbarian | Bard | Champion | Cleric | Druid | Fighter | Gunslinger | Inventor | Investigator | Kineticist | Magus | Monk | Oracle | Psychic | Ranger | Rogue | Sorcerer | Summoner | Swashbuckler | Thaumaturge | Witch | Wizard

Animal Companions | Construct Companions | Eidolons | Familiar Abilities | Specific Familiars | Undead Companions


PFS StandardPhase Out [three-actions] Feat 6

Legacy Content

Concentrate Evolution Summoner Transmutation 
Source Secrets of Magic pg. 70 1.1
PFS Note Using the Phase Out summoner ability means that your eidolon cannot make any Strikes, nor can it take any actions requiring a physical form
Prerequisites your eidolon is a phantom

Your eidolon phases out of reality slightly, gaining resistance to all damage (except force and negative) equal to half your level. It's not incorporeal, but it can't use Strikes or actions that require a fully physical form, such as Grapple, Shove, or Trip. Your eidolon can return to its normal form with a single action, which has the concentrate trait.

Traits

Concentrate:

An action with this trait requires a degree of mental concentration and discipline.

Evolution:

Feats with this trait affect your eidolon instead of you, typically by granting it additional physical capabilities.

Transmutation:

Effects and magic items with this trait are associated with the transmutation school of magic, typically changing something’s form.