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Scarlet Triad Boss

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 36
Unspecific Lore: DC 34
Specific Lore: DC 31

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Scarlet Triad BossCreature 16

Legacy Content

LE Medium Human Humanoid 
Source Pathfinder #149: Against the Scarlet Triad pg. 57
Perception +30
Languages Common, Gnoll, Kelish, Osiriani
Skills Acrobatics +30, Deception +27, Diplomacy +25, Intimidation +29, Society +26, Stealth +28, Thievery +31
Str +6, Dex +9, Con +5, Int +7, Wis +5, Cha +4
Items +2 resilient studded leather armor, +2 striking shortsword, arrow with weeping midnight poison, +2 greater striking composite shortbow (40 arrows), infiltrator thieves' tools
AC 37; Fort +25, Ref +31, Will +27
HP 295
Return Fire [reaction] Trigger The Scarlet Triad boss is the target of a physical ranged attack; Effect They gain a +4 circumstance bonus to AC against the triggering attack. If the attack misses and the boss has their shortbow in hand, the boss Strikes the attacker with their shortbow.
Speed 30 feet
Melee [one-action] shortsword +32 [+28/+24] (agile, finesse, versatile S), Damage 2d6-2+12 piercingRanged [one-action] composite shortbow +32 [+27/+22] (deadly 2d10, range increment 60 feet, reload 0), Damage 3d6-2+9 piercingDarting Shot [two-actions] The Scarlet Triad boss Feints a target, Strides up to their Speed, and makes a Strike with their shortbow in any order. They can Feint any target within 30 feet when using this ability.Sneak Attack 4d6