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Malgorzata Niska

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 30
Unspecific Lore: DC 28
Specific Lore: DC 25

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Malgorzata NiskaCreature 4

Legacy Content

Unique CE Medium Human Humanoid 
Source Kingmaker Adventure Path pg. 197
Female human cult leader
Perception +13
Languages Common
Skills Deception +11, Intimidation +11, Religion +9, Society +7
Str +4, Dex +2, Con +0, Int +0, Wis +4, Cha +2
Items wand of heal (1st), 23 sp, dagger, leather armor, shabble, wooden religious symbol
AC 19; Fort +7, Ref +11, Will +13
HP 70
Spiteful Command [reaction] (auditory) Trigger Malgorzata is targeted with an attack or single-target spell. Effect Malgorzata commands a Gyronna cultist within reach of the triggering creature to attack the creature, allowing it to make a melee Strike after the triggering action resolves its effects.
Speed 25 feet
Melee [one-action] dagger +11 [+7/+3] (agile, finesse, thrown 10 feet, versatile S), Damage 1d4-2+6 piercingRanged [one-action] dagger +11 [+7/+3] (agile, finesse, thrown 10 feet, versatile S), Damage 1d4-2+6 piercingDivine Prepared Spells DC 20, attack +12 (-4 dmg); 3rd crisis of faith, vampiric touch; 2nd heal, paranoia, spiritual weapon; 1st alarm, bane, ray of enfeeblement; Cantrips (3rd) chill touch, daze, divine lance, light, shield
Cleric Domain Spells DC 20, 1 Focus Points (-4 dmg); 3rd waking nightmare
Divine Rituals (-4 dmg); 2nd consecrate