Rough Terrain Stance [one-action] Feat 6Legacy Content
Archetype Stance Source Secrets of Magic pg. 212 2.0Archetype GeomancerPrerequisites Geomancer Dedication; expert in
NatureRequirements You gained a terrain attunement benefit this turn. You need to meet this requirement only to enter the stance, not to remain in it.
You enter a stance that makes it difficult to move around you. Each square adjacent to you becomes difficult terrain that matches the terrain attunement you gained (rime forms in an arctic terrain, momentary undergrowth shoots up in a forest terrain, and so on). You ignore this difficult terrain.
This stance ends if you move into a different type of terrain.
Rough Terrain Stance Leads To...
Shifting TerrainTraits
Archetype: This feat belongs to an archetype.
Stance: A stance is a general combat strategy that you enter by using an action with the stance trait, and you remain in for some time. A stance lasts until you get knocked out, until its requirements (if any) are violated, until the encounter ends, or until you use a stance action again, whichever comes first. After you take an action with the stance trait, you can’t take another one for 1 round. You can enter or be in a stance only in encounter mode. You can Dismiss a stance.