There is a Legacy version
here.

Zenith Star
[two-actions] Focus 1Uncommon Cleric Concentrate Focus Light Manipulate Source Divine Mysteries pg. 269Domain starRange 60 feet;
Targets 1 creature
Defense Fortitude;
Duration 1 day
You call a tiny star to orbit a creature in a sparkling halo before shooting up into the heavens, where it marks the creature’s rough location. The target must attempt a Fortitude save.
Critical Success The target is unaffected.
Success The target is
dazzled for 1 round.
Failure The target is dazzled for 1 round. While the spell persists, as long as you can see the night sky and the target is visible from the same night sky, you can sense the approximate direction and distance to the creature by
Sustaining the spell. This is enough to track the creature, but not pinpoint their exact square (for instance, to make an attack). You can set a number of zenith stars equal to your Wisdom modifier; if you exceed this number, your oldest zenith star is automatically
Dismissed.
Critical Failure As failure, but the target is
blinded for 1 round.
Heightened (+1) The duration increases by 1 day.
Heightened (4th) You ignore the
concealed condition against targets marked by zenith star.