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Harrow Ritualist Feat 6

This Feat may contain spoilers from the Stolen Fate Adventure Path

Legacy Content

Uncommon Archetype 
Source Stolen Fate Player's Guide pg. 14
Archetype Harrower
Access This feat is available to all players in a Stolen Fate campaign

You immediately learn two of the following rituals: astral projection, call spirit, commune, commune with nature, legend lore, or planar binding. When you perform any ritual, you can incorporate harrow cards into the ritual to gain a +2 status bonus to all skill checks made to resolve the effects of the ritual. You can take this feat more than once; each time you do, you learn two new rituals.

Traits

Archetype:

This feat belongs to an archetype.

Uncommon:

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.