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The Deck of Destiny


The SicknessItem 20

This Item may contain spoilers from the Stolen Fate Adventure Path

Legacy Content

Unique Artifact Invested Magical Necromancy 
Source Pathfinder #191: The Destiny War pg. 77
Usage carried; Bulk
Suit Shields (Con); Alignment neutral evil
The Sickness represents disease of the body or soul. As long as The Sickness is invested, it grants you a +2 item bonus to saving throws against disease. If you roll a success on a save against a disease, you get a critical success instead. If you are 20th-level, the item bonus increases to +3.

Activate [two-actions] envision, Interact; Frequency once per day; Effect You flick a corner of the card, as if casting aside a tiny pest or fleck of filth from its surface; you cast Abyssal plague. If you are at least 15th-level, you can instead choose to cast spiritual epidemic. Regardless of which spell you cast, the level of the spell is half your level, rounded down (minimum 6th level), and the save DC is equal to your class DC.