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Arzuu

This creature did not include a description.

Recall Knowledge - Elemental (Arcana, Nature): DC 41
Unspecific Lore: DC 39
Specific Lore: DC 36

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak ArzuuCreature 12

Legacy Content

Unique NE Large Earth Elemental 
Source Pathfinder #191: The Destiny War pg. 42
Variant xorn
Perception +24; darkvision, tremorsense (imprecise) 60 feet
Languages Common, Draconic, Terran
Skills Athletics +24, Geology Lore +23, Stealth +22, Survival +22
Str +7, Dex +5, Con +6, Int +4, Wis +5, Cha +6
AC 32 all-around vision; Fort +23, Ref +22, Will +20
HP 220; Immunities bleed, paralyzed, poison, sleep; Resistances cold 15, electricity 15, fire 15; Weaknesses bludgeoning 15, sonic 15
Speed 20 feet, burrow 20 feet; earth glide
Melee [one-action] jaw +24 [+19/+14] (deadly d10), Damage 3d10-2+13 piercing plus crystal corruptionMelee [one-action] claw +24 [+20/+16] (agile), Damage 3d6-2+13 slashing plus crystal corruptionClaw Frenzy [two-actions] The xorn makes three claw Strikes; no more than two can be against the same target. These attacks count toward the xorn's multiple attack penalty, but the penalty doesn't increase until after all the attacks have been made.Crystal Corruption (arcane, curse, incapacitation, transmutation) Creatures afflicted by this curse slowly turn to solid crystal. This affliction's sickened, slowed, and paralyzed conditions can't be removed until the affliction itself is removed. Creatures with both the earth and elemental traits instead become carriers and suffer no ill effects aside from gaining the weakness to sonic. Saving Throw DC 31 Fortitude; Stage 1 sickened 1 (1 hour); Stage 2 weakness 5 to sonic and sickened 1 (1 day); Stage 3 weakness 5 to sonic and slowed 1 (1 day); Stage 4 weakness 10 to sonic and paralyzed (1 day); Stage 5 weakness 10 to sonic, and the creature is permanently petrified.Earth Glide The xorn can Burrow through any earthen matter, including rock. When it does so, the xorn moves at its full burrow Speed, leaving no tunnels or signs of its passing.Sneak Attack Arzuu deals an additional 1d6 precision damage to flat-footed creatures.