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Yonsuu

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 38
Unspecific Lore: DC 36
Specific Lore: DC 33

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak YonsuuCreature 10

Legacy Content

Unique NE Medium Catfolk Humanoid 
Source Pathfinder #171: Hurricane's Howl pg. 44
Male catfolk head warden
Perception +21; low-light vision
Languages Amurrun, Aquan, Common, Cyclops
Skills Acrobatics +20, Athletics +19, Diplomacy +17, Intimidation +19, Society +17, Stealth +19, Survival +17
Str +4, Dex +5, Con +0, Int +2, Wis +2, Cha +4
Items +1 resilient studded leather, +2 striking trident, religious symbol of Norgorber, dagger, good manacles (3)
AC 29; Fort +17, Ref +22, Will +19
HP 180
Cat's Luck [reaction] (fortune) Frequency once per day; Trigger Yonsuu fails or critically fails a Reflex saving throw; Effect Yonsuu rerolls the saving throw and takes the better result.
Speed 30 feet
Melee [one-action] trident +22 [+17/+12] (magical), Damage 2d8-2+6 piercingMelee [one-action] dagger +21 [+17/+13] (agile, finesse, versatile S), Damage 1d4-2+6 piercingRanged [one-action] dagger +21 [+17/+13] (agile, thrown 10 feet, versatile S), Damage 1d4-2+6 piercingHampering Strike A foe that takes damage from Yonsuu's melee Strike is slowed 1 for 1 round (slowed 3 if the Strike is a critical hit).Subduing Attack Yonsuu deals an additional 3d6 precision damage to creatures that are frightened or within reach of at least one of his allies. Yonsuu can choose to make an attack with this additional damage as a nonlethal attack.