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PFS StandardCharged Javelin [two-actions] Focus 1

Uncommon Attack Cleric Concentrate Electricity Focus Manipulate 
Source Divine Mysteries pg. 267
Domain lightning
Range 60 feet; Targets 1 creature
Defense AC
You fire a javelin of electricity that leaves a charged field around its target. Make a spell attack against the target’s AC. The javelin deals 1d6 electricity damage and 1 persistent electricity damage. As long as the target is taking persistent damage from this spell, creatures gain a +1 status bonus to attack rolls with metal weapons or electricity effects against the target, and the target takes a –1 status penalty to saves against electricity effects.

Critical Success The javelin deals double damage, both initial and persistent.
Success The javelin deals full damage.

    Heightened (+1) The initial damage increases by 1d6, and the persistent damage increases by 1.