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Burning Mammoth Hunters

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 16
Unspecific Lore: DC 14
Specific Lore: DC 11

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Burning Mammoth HuntersCreature -1

Legacy Content

Uncommon NE Medium Human Humanoid 
Source Pathfinder #175: Broken Tusk Moon pg. 17
Perception +7
Languages Hallit
Skills Acrobatics +3, Athletics +2, Nature +3, Stealth +3, Survival +3
Str +2, Dex +3, Con +2, Int -1, Wis +3, Cha +0
Items leather armor, rope, sling (20 bullets), spears (3), tindertwigs (3)
AC 14; Fort +2, Ref +5, Will +5
HP 15
Spurred by Death [reaction] Trigger An ally within 30 feet reduces a creature to 0 HP; Effect The hunter Steps or Strides.
Speed 25 feet
Melee [one-action] spear +6 [+1/-4], Damage 1d6-2+2 piercingRanged [one-action] sling +5 [+0/-5] (propulsive, range increment 50 feet, reload 1), Damage 1d6-2+1 bludgeoningRanged [one-action] spear +5 [+0/-5] (thrown 20 feet), Damage 1d6-2+2 piercingMuscle Slicer A target critically hit by a hunter's Strike is flat-footed until the end of its next turn.