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Burnbearer

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 15
Unspecific Lore: DC 13
Specific Lore: DC 10

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite BurnbearerCreature 0

Legacy Content

Uncommon NE Medium Human Humanoid 
Source Pathfinder #175: Broken Tusk Moon pg. 23
Perception +8
Languages Hallit
Skills Athletics +6, Intimidation +5, Stealth +7, Survival +6
Str +2, Dex +1, Con +2, Int -1, Wis +2, Cha +1
Items club, padded armor, torches (3)
AC 17; Fort +8, Ref +7, Will +6
HP 18
Spurred by Death [reaction] Trigger An ally within 30 feet reduces a creature to 0 HP; Effect The burnbearer Steps or Strides.
Speed 25 feet
Melee [one-action] club +10 [+5/+0], Damage 1d6+2+2 bludgeoningMelee [one-action] torch +8 [+3/-2], Damage 1d4+2 fireRanged [one-action] club +9 [+4/-1] (thrown 10 feet), Damage 1d6+2+2 bludgeoningTorch and Go [one-action] Requirements The burnbearer is flanking a creature; Effect The burnbearer sets the distracted enemy ablaze. The burnbearer makes a torch Strike against the flanked creature, then Steps. If the burnbearer's Strike deals damage to the flanked creature, the creature also takes 1 persistent fire damage.