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Heldin Ulgincamp

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 25
Unspecific Lore: DC 23
Specific Lore: DC 20

Elite | Normal | Weak
Proficiency without Level

Heldin UlgincampCreature 1

Unique N Medium Dwarf Humanoid 
Source Pathfinder #193: Mantle of Gold pg. 40
Perception +6; darkvision
Languages Common, Dwarven, Petran
Skills Crafting +6, Diplomacy +4, Religion +7
Str +1, Dex +0, Con +1, Int +3, Wis +4, Cha +1
Items candles (10), chain shirt, flint and steel, religious symbol, repair kit, warhammer
AC 15; Fort +6, Ref +3, Will +9
HP 20
Speed 20 feet
Melee [one-action] warhammer +6 [+1/-4] (shove), Damage 1d8+1 bludgeoningDivine Prepared Spells DC 16; 1st heal, magic weapon; Cantrips (1st) chill touch, shield, stabilize
Anchor the Unliving [two-actions] (divine, necromancy) Heldin displays their religious symbol at an undead creature within 30 feet. The creature must attempt a DC 16 Fortitude save.
Critical Success The creature is unaffected
Success Reduce the creature’s resistances by 1 for 1d4 rounds, after which it’s immune to this ability for 1 round.
Failure As success, but the resistances are reduced by 3.
Critical Failure As success, but the resistances are reduced by 5.