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Sixth Pillar Dedication Feat 10

This Feat may contain spoilers from the Fists of the Ruby Phoenix Adventure Path

Legacy Content

Uncommon Archetype Dedication 
Source Fists of the Ruby Phoenix Hardcover pg. 223, Pathfinder #167: Ready? Fight! pg. 77
Archetype Sixth Pillar
Prerequisites Dexterity 14; expert in Acrobatics; ability to cast spells

You use your physical discipline to channel your magic. If your proficiency rank in unarmed attacks is at least expert, your proficiency rank in spell attacks increases to expert. Likewise, if your proficiency rank in spell attacks is at least expert, your proficiency rank in unarmed attacks improves to expert. You become an expert in Athletics, or in another trained skill if you were already expert in Athletics.

Special You can't select another dedication feat until you've gained two other feats from the Sixth Pillar archetype.

Sixth Pillar Dedication Leads To...

Maneuvering Spell, Six Pillars Stance, Sixth Pillar Mastery, Sixth Pillar Mastery, Touch Focus, Touch Focus

Traits

Archetype:

This feat belongs to an archetype.

Dedication:

You must select a feat with this trait to apply an archetype to your character.

Uncommon:

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.